Warning: mysqli_query(): (HY000/1030): Got error 122 from storage engine in /home/gbgweb/public_html/gne/wp-includes/wp-db.php on line 2056
Dev Blog – Game Publisher : Greenbrier Games Warning: mysqli_query(): (HY000/1030): Got error 122 from storage engine in /home/gbgweb/public_html/gne/wp-includes/wp-db.php on line 2056

Warning: mysqli_query(): (HY000/1030): Got error 122 from storage engine in /home/gbgweb/public_html/gne/wp-includes/wp-db.php on line 2056
class="archive tag tag-dev-blog tag-368 lightbox nav-dropdown-has-arrow">

Tag Archives: Dev Blog

The Challenges of Communication (Or Why Seeing Other’s POV Can Prevent A Snowy Death)

As simple as this sounds, it’s really humbling to me how often I realize what I am missing from another person’s perspective, even when they are doing something that will further my business. I have tried to mitigate that in myself by experiencing each part of the board game process. That desire to see all […]

Posted in Uncategorized

Getting Past Designer’s Block

While traveling I have also been able to get work done for a new game we will be releasing. It’s been amazing to get to codesign after a long time of only doing game development work. Alex Cutler and I will be creating a game together and while I’m not ready to share details yet, […]

Posted in Uncategorized

Visiting China for Manufacturing, Part 2

I never knew that being a dentist’s daughter, and working in a scene shop as a theatre undergrad would prepare me for going to a factory in China. While I have spent the last 9 years talking about the miniature making process to my colleagues, as well as manufacturers, it’s an entirely different experience being […]

Posted in Uncategorized

Lost Ones Story and The Challenge of Waiting

With Lost Ones, the art direction, and layouts are already mostly completed. The stories were also outlined quite some time ago, but since this narrative has many branches, the endings have yet to be completed. Gordon is working on the last one at this time, but as a fellow writer, I understand how hard it […]

Posted in Uncategorized

Tales of BarBEARia Dev Blog 2

We took a huge leap forward this month in the world of BarBEARians.Starting with the design of the game itself, we revised the player board, and village screens before sending them to our wonderful local printer, Mike Rogers to make a prototype to take on the road. At the same time we have two amazing […]

Posted in Uncategorized