Details

Description

Zpocalypse is a cooperative play, zombie survival game in a post-apocalyptic wasteland. Two to four players play a squad of survivors, whose stats you manage on a squad board.To be the best team spend one to four days in the nuclear zombified wasteland. Start in a basement/ fallout shelter which can lead out to several base locations, or even through the sewers. Scavenge for food and supplies, which expands the transformable board. Then feed your survivors and add their skills to your squad board. After that use your squad to fortify your base. An event card adds additional challenges and gives zombie movement. Combat adds the adrenaline rush of moving around the board trying to combat zombies before they consume you. Every fortification built, zombie killed, and survivor saved leads to victory points which determines the ultimate winner, and also allows you to level up in weapons ability. Try to make it day to day in a world torn apart from the walking dead.

Features
  • Post-nuclear zombie apocalypse
  • Co-op and versus style of play (each game has a definitive winner)
  • Modular tiles, so each play through is slightly different
  • Elements of a tower defense game, wrapped with tactical combat
  • Instead of 1 survivor, you control a squad, this allows for the thematic death of a survivor, while the player may continue playing
Links
Videos

Zpocalypse Board Game – Unboxing YouTube

Preview – Zpocalypse – by Tom Vasel YouTube

Zpocalypse Review YouTube

The Joy of Unboxing: Zpocalypse YouTube

Card Lists
Zpocalypse Card List Tab/Page(full width)

Zpocalypse Card Lists

Card Lists by decks

Set Name
Z Zpocalypse
ZE Zmergency
ZM Zmaster
Zalpha Aftermath Alpha Squad
Zbeta Aftermath Beta Squad
ZX Promo decks
Zs1 Survivor pack #1
Zs2 Survivor pack #2
Zs3 Survivor pack #3
Zs4 Survivor pack #4
Zs5 Survivor pack #5
Zs6 Pet pack
Zpocalypse card list Armory
SetDeckCard ##TypeCard TitleVPuntrainedlv. 5 (Trained)lv. 10 (Mastery)rangeClick Die
ZArmory001MeleeBaseball Bat31d6 kill on 5 or Z.1d6 kill on 5 or Z. [Upgradeable]1d6 kill on 4,5, or Z.1no
ZArmory002FirearmBeretta 92F21d6 kill on 5 or Z.2d6 kill on 5 or Z. [Dual-Wield]2d6 kill on 4, 5 or Z. [Doubletap]4yes
ZArmory003FirearmBeretta 92F21d6 kill on 5 or Z.2d6 kill on 5 or Z. [Dual-Wield]2d6 kill on 4, 5 or Z. [Doubletap]4yes
ZArmory004MeleeBrooklyn Basher21d6 kill on 5 or Z.1d6 kill on 5 or Z. [Knockdown]2d6 kill on 4,5, or Z. [Dual-Wield]1no
ZArmory005MeleeChain Saw21d6 kill on 5 or Z. [Gas Powered]2d6 kill on 5 or Z.2d6 kill on 4, 5 or Z. [Z-Cleave]2yes
ZArmory006FirearmColt .4521d6 kill on 5 or Z.2d6 kill on 5 or Z. [Dual-Wield]2d6 kill on 4, 5 or Z. [Sniper]6yes
ZArmory007FirearmColt .4521d6 kill on 5 or Z.2d6 kill on 5 or Z. [Dual-Wield]2d6 kill on 4, 5 or Z. [Sniper]6yes
ZArmory008MeleeCrowbar21d6 kill on 5 or Z.1d6 kill on 5 or Z. [Knockdown]2d6 kill on 4,5, or Z. [Dual-Wield]1no
ZArmory009MeleeDagger31d6 kill on 5 or Z.1d6 kill on 5 or Z. [Counter-Attack]1d6 kill on 4,5, or Z.1no
ZArmory010MeleeFireman's Axe21d6 kill on 5 or Z.1d6 kill on 5 or Z. [Knockdown]2d6 kill on 4, 5 or Z.2no
ZArmory011ThrownGrenade46d6 kill on square, any adjacent kill on 4, 5, Zn/an/a2d6no
ZArmory012MeleeGumball Machine21d6 kill on 5 or Z. [Gumballs]2d6 kill on 5 or Z. [Knockdown]2d6 kill on 4, 5 or Z.2no
ZArmory013MeleeHatchet21d6 kill on 5 or Z.1d6 kill on 5 or Z. [Tool]2d6 kill on 4,5, or Z. [Dual-Wield]1no
ZArmory014MeleeHatchet21d6 kill on 5 or Z.1d6 kill on 5 or Z. [Tool]2d6 kill on 4,5, or Z. [Dual-Wield]1no
ZArmory015MeleeHome Brewer's Keg31d6 kill on 5 or Z. [Liquid Courage]1d6 kill on 5 or Z.1d6 kill on 4,5, or Z.1no
ZArmory016MeleeJackhammer21d6 kill on 5 or Z. [Gas Powered]2d6 kill on 5 or Z.2d6 kill on 4, 5 or Z. 2yes
ZArmory017MeleeKitchen Knife31d6 kill on 5 or Z.1d6 kill on 5 or Z. [Culinary]1d6 kill on 4,5, or Z.1no
ZArmory018MeleeMonkey Wrench31d6 kill on 5 or Z.1d6 kill on 5 or Z. [Tool]1d6 kill on 4,5, or Z.1no
ZArmory019FirearmMP521d6 kill on 5 or Z.2d6 kill on 5 or Z. [Doubletap]2d6 kill on 4, 5 or Z. [Autofire]4yes
ZArmory020FirearmMP521d6 kill on 5 or Z.2d6 kill on 5 or Z. [Doubletap]2d6 kill on 4, 5 or Z. [Autofire]4yes
ZArmory021MeleeNightStick31d6 kill on 5 or Z.1d6 kill on 5 or Z. [Defensive]1d6 kill on 4,5, or Z.1no
ZArmory022MeleeRiot Shield31d6 kill on 5 or Z. [Defensive]1d6 kill on 5 or Z.1d6 kill on 4,5, or Z. [Knockdown]1no
ZArmory023MeleeSamurai Sword11d6 kill on 5 or Z.3d6 kill on 5 or Z.3d6 kill 4, 5 or Z. [Z-Cleave]2no
ZArmory024FirearmShotgun11d6 kill on 5 or Z.2d6 kill on 5 or Z. [Counter-Attack]3d6 kill on 4, 5 or Z.3yes
ZArmory025AccessoryRiot Gear Armor2+3 defensen/an/a0no
ZArmory026AccessoryBrain Bucket1+1 defensen/an/a0no
ZArmory027AccessoryBio Suits2-1 movement, immune to rad/bion/an/a0no
ZArmory028AccessoryGas Masks2Immune to bion/an/a0no
ZArmory029AccessoryGas Masks2Immune to bion/an/a0no
ZArmory030AccessoryLucky Shades2+1 smarts, reroll any die 1/dayn/an/a0no
ZArmory031AccessoryLeather Boots2+1 movement, discard for 1 rad foodn/an/a0no
ZArmory032AccessoryGuitar4Discard for 1 [Autokill], [Music]n/an/a1yes
ZEArmory001MeleeHammer21d6 kill on 5 or Z. [Tool]1d6 kill on 5 or Z.2d6 kill on 4, 5 or Z. [Dual-Wield] 1no
ZEArmory002MeleeScalpel21d6 kill on 5 or Z. [Surgical]1d6 kill on 5 or Z.1d6 kill on 4, 5 or Z. 1no
ZEArmory003MeleeSkateboard21d6 kill on 5 or Z.1d6 kill on 5 or Z. [Faster]1d6 kill on 4, 5 or Z. 1no
ZEArmory004FirearmCrossbow11d6 kill on 5 or Z. [Versatile]1d6 kill on 5 or Z.1d6 kill on 4, 5 or Z. [Sniper]4yes
ZEArmory005FirearmM4 Carbine12d6 kill on 5 or Z.2d6 kill on 5 or Z. [Autofire]2d6 kill on 3, 4, 5 or Z.6yes
ZEArmory006FirearmHunting Rifle11d6 kill on 5 or Z.1d6 kill on 5 or Z. [Sniper]2d6 kill on 4, 5 or Z. 8yes
ZEArmory007ThrownPipe Bomb46d6 kill on square, any adjacent kill on 4, 5, Zn/an/a2d6no
ZEArmory008AccessorySports Equipment1+1 Defensen/an/an/ano
ZEArmory009AccessoryBulletproof Vest1+2 Defensen/an/an/ano
ZalphaArmory05ToolMilitary Robot01d6 Kill only on a Z, [Gas Powered], [Knockdown] & [Upgradeable]n/an/a3yes
ZalphaArmory06MeleeCompound Bow11d6 kill only on a 5 or Z. [Versatile]1d6 kill on a 5 or Z. [Upgradeable]2d6 kill on 4, 5 or Z. [Sniper]4yes
ZalphaArmory07MeleeBall & Chain1Unusable1d6 kill on 5 or Z. [Knockdown]3d6 kill 4, 5 or Z. [Fury]3no
ZalphaArmory08Firearm40mm MGL1All targets on tile suffer knockdown status.n/an/a6yes
ZbetaArmory05FirearmFlamethrower02d6 kill on a 5 or Z. [Gas Powered] & [Hot to the Touch]2d6 kill on 4, 5 or Z.3d6 kill on 4, 5 or Z.3yes
ZbetaArmory06FirearmM134 Mini-Gun1Unusable3d6 kill on 5 or Z. [Meatgrinder]4d6 kill on 4, 5 or Z.6x2
ZbetaArmory07FirearmBarrett Light Fifty12d6 kill on 5 or Z.2d6 kill on 4 or Z. [Hand of God]3d6 kill on 4, 5 or Z. [Dead Shot]12yes
ZbetaArmory08FirearmTranq Rifle1Heal 1d6 to target squad. [Ranged Medic]Heal 1d6 to target squad.Heal 2d6 to target squad.4yes
ZXArmory12FirearmAS-KR Z11d6 kill on 5 or Z.2d6 kill on 4, 5 or Z.2d6 kill on 4, 5 or Z. [PN-31 Grenade Launcher]5yes
ZXArmory13FirearmMagic Gun11d6 kill only on a 5 or Z. [Magic]1d6 kill on 4, 5 or Z.2d6 kill on 4, 5 or Z. [Dual-Wield]3no
ZXArmory14MeleeShock Gloves11d6 kill only on a 5 or Z.1d6 kill only on a 5 or Z. [Shocking Grasp]2d6 kill on 4, 5 or Z. 3no
ZXArmory15MeleeChainsaw Sword11d6 kill only on a Z. [Gas Powered]2d6 kill on 5 or Z.3d6 kill on 4, 5 or Z. 1yes
ZXArmory16MeleeCricket Bat11d6 kill only on a 5 or Z. [Knockdown]2d6 kill on 5 or Z.2d6 kill on 4, 5 or Z. 2no
ZXArmory06MeleeLasersaber02d6 kill on 5 or Z. [Prototype]3d6 kill on 4, 5 or Z.4d6 kill on 3, 4, 5 or Z.1yes
ZXArmory07FirearmZBFG02d6 kill on 5 or Z. [Prototype]3d6 kill on 4, 5 or Z.4d6 kill on 4, 5 or Z.4yes
ZXArmory08ExplosiveMini Nuke0Spend 1 Scrap to remove kill everythign on tile, and remove from game.n/an/a2d6no
ZXArmory09AccessoryLincoln’s Top Hat0Grants +1 Smarts when worn. 1/day re-roll any set of dice once.n/an/an/ano
ZXArmory10MeleeLawnmower41d6 kill on a 5 or Z. [Gas Powered]1d6 kill on 4, 5 or Z.2d6 kill on 4, 5 or Z [Mow Down]2yes
Zpocalypse card list Daily Goals
SetDeckCard ##TypeCard TitleGoalGoal RewardChallenge  
ZDaily Goals136NormalAdrenalineonly attack zombies adjacent to you.+4 VPuse only melee weapons durign combat phase
ZDaily Goals137NormalAlas!Stay adjacent to zombie for 2 rounds w/o attacking it.+5 VPGo into combat w/ only 1 survivor.
ZDaily Goals138NormalBitten?Stay away from other squads during combat.+4 VPRoll Smarts for bite check.
ZDaily Goals139NormalBlack BeltUse only fists during combat+4 VPKill 6 zombies with fists.
ZDaily Goals140NormalBulletsAquire 2 Ammo Cards+4 VPTrade Survivors for Ammo Cards
ZDaily Goals141TraitorCreepySet Fire to bunker+5 VPUse Grenade on another squad.
ZDaily Goals142NormalCrosshairsAll Attacks from 2 squares or more away+4 VPUse only firearms
ZDaily Goals143NormalDouble Dog DareKill 3 double zombies+4 VPGet attacked by 8 zombies at once
ZDaily Goals144Either/OrFairy TaleBuild only traps+2 VPBuild Bacon Fortifications
ZDaily Goals145NormalGear HeadBuild 3+ Fortifications+2 VPFind/Keep 2 Scrap until combat
ZDaily Goals146NormalLittle ThingsPunch another Squad+2 VPWaste 2 rounds attacking a tile with a vehicle on it.
ZDaily Goals147NormalLooWaste 1 turn using a toilet or squating in a corner.+3 VPSquad has only men or women.
ZDaily Goals148NormalLunaWaste a round mooning a zombie within 2 movement.+2 VPTag a single zombieallow it to be the last 1 standing.
ZDaily Goals149TraitorMercenariesAttack zombies within range of another squad. Spend next action to run away.+4 VPAsk another squad to trade their weapononce traded run away at full movement.
ZDaily Goals150Either/OrOutsiderLose newest survivor to a zombie bite.+4 VPDon't use/feed newest survivor.
ZDaily Goals151NormalPatrolPatrol outer edge of 4 tiled base during combatw/o losing any hp.+4 VPMove onto each tile in play during combat.
ZDaily Goals152Either/OrPhobicWalk through 5 rad squares.+5 VPAvoid All Rad squares. Take no rad damage.
ZDaily Goals153NormalStarvingUse 1 extra non rad food during feed phase.+3 VPScavenge for non rad food during combatthen eat itgaining 2 hp.
ZDaily Goals154Either/OrTeamwork?Don't lose any survivors during combat.+3 VPTrade your survivor with highest HP for another squad's survivor.
ZDaily Goals155NormalTough GuyUse firstaid on another squad during combat.+3 VPKeep your squad's HP above 50% at all times.
ZDaily Goals156TraitorTurncoatDestroy another squad's fortification.+1 VP/fortification destroyed.Push another squad into a trap.
ZEDaily Goals028HospitalZed SchoolFind MRI Hospital Tile+4 VPSpend 1 food+1 scrap + successful smarts check to lure 1 zombie into MRI machine.
ZEDaily Goals029FEMATank LeaderFind Tank Tile+4 VPSpend 2 Ammo +2 Scrap to repair cannon.
ZEDaily Goals030FEMAField of NightmaresFind 1 of 4 Baseball Field tiles+4 VPFind/use Baseball bat on 1 of 4 baseball field tiles.
ZEDaily Goals031HospitalPharmacistFind Pharmacy tile+4 VPScavenge for First aid on pharmacy tileif found..
ZEDaily Goals032blankBlank Daily Goal Cardblankblankblank
ZMNightly Goals55RageLadies' NightUse only female zombie miniatures.Reduce all survivor attacks by 1 die.Kill 1 survivor with only female zombie miniatures.
ZMNightly Goals56UpgradeZ FilesUs eonly mutated zombiesGain free movement card upgrade.Kill 1 survivor within first 3 rounds of combat.
ZMNightly Goals57UpgradeCollossusPlace 4 fatty zombiesGain free movement upgrade card.Kill 1 survivor w/ 1 fatty
ZMNightly Goals58UpgradeThis Stinks!Use only Stinky and Fatty ZombiesGain free movement upgrade card.Use Only Stinky Zombies to attack.
ZMNightly Goals59UpgradeBrute SquadUse at least 4 armored zombiesGain free Awareness upgrade card.Play 4 combat cards.
ZMNightly Goals60RageClichéUse 4 Cliché cardsGain 1 free Armored ZombieDon't use ANY cliché cards tonight.
ZMNightly Goals61sillyBrainsMoan out Brains! After every attack.Gain 1 free Doom card and increase hand limit by 1.Kill 3 survivors.
Zpocalypse card list Encounter
SetDeckCard ##TypeCard TitleSmarts CheckSuccessFailure
ZEEncounter010Sneak!Be As A ShadowyesPlace Sneak tokenPlace 1d6 Zombies in center of tile.
ZEEncounter011Sneak!Silent FuryyesPlace Sneak tokenPlace 4 zombies in center of tile.
ZEEncounter012Sneak!Hidden AwayyesPlace Sneak tokenTake 1d6 hp, place 1 zombie in front of squad.
ZEEncounter013Sneak!Hu-Uh Gluah!yesPlace Sneak tokenSquad vomits, place 4 zombies on yield, rad or bio squares.
ZEEncounter014Sneak!Hot DogsyesPlace Sneak tokenSquad vomits, place 2 zombies on yield, rad or bio squares.
ZEEncounter015Trap!Ankle BiteryesTake 1d6 hp, spend 1 action to stomp zombie, or place 1 zombie next to squad.Remove 1 survivor, place a zombie next to your squad.
ZEEncounter016Trap!Air ZombieyesPlace 1d6 zombies across tile from squad.Take 2d6 hp, place 1d6+1 zombies next to squad.
ZEEncounter017Help Me!The CreeperNoPlace 1 survivor, 1 zombie and 1 search token on any (Yield, Rad or Bio square)
ZEEncounter018Help Me!Dr. Zombo and Mr. CrispifiedNoPlace 1 survivor and 2 zombies on any (Yield, Rad or Bio square)
ZEEncounter019Help Me!Three WayNoPlace 1 survivor, 3 zombie and 2 search token on any (Yield, Rad or Bio square)
ZEEncounter020Help Me!Zombie NursesNoPlace 1 survivor, 3 zombie and 1 search token on any (Yield, Rad or Bio square)
ZEEncounter021Help Me!Join The ArmyNoPlace 1 survivor, 4 zombie and 2 search token on any (Yield, Rad or Bio square)
ZEEncounter022Help Me!The Waking DeadNoPlace 1 survivor, 6 zombie and 2 search token on any (Yield, Rad or Bio square)
ZEEncounter023Help Me!SurroundedNoPlace 1 survivor, 5 zombie and 3 search token on any (Yield, Rad or Bio square)
ZEEncounter024Help Me!Where's ZaldoNoPlace 1 survivor, 6 zombie and 3 search token on any (Yield, Rad or Bio square)
ZEEncounter025Sneak!Sneak Over BodiesyesPlace Sneak tokenPlace 1d6 Zombies as close to you as possible.
Zpocalypse card list Food & Items
SetDeckCard ##TypeCard TitleVP
ZItems053KeepBackpack2
ZItems054DiscardDuct Tape2
ZItems055DiscardDuct Tape2
ZItems056DiscardJust What I Needed!3
ZItems057DiscardScrap1
ZItems058DiscardScrap1
ZItems059DiscardScrap1
ZItems060DiscardScrap1
ZItems061DiscardScrap1
ZItems062DiscardScrap1
ZItems063DiscardScrap1
ZItems064DiscardScrap1
ZItems065DiscardAmmo2
ZItems066DiscardAmmo2
ZItems067DiscardAmmo2
ZItems068DiscardAmmo2
ZItems069DiscardFirst Aid2
ZItems070DiscardFirst Aid2
ZItems071DiscardFirst Aid2
ZItems072DiscardFirst Aid2
ZEItems026DiscardDoctor's Bag4
ZFood033DiscardFood2
ZFood034DiscardFood2
ZFood035DiscardFood2
ZFood036DiscardFood2
ZFood037DiscardFood2
ZFood038DiscardFood2
ZFood039DiscardFood2
ZFood040DiscardFood2
ZFood041DiscardRadioactive Food2
ZFood042DiscardRadioactive Food2
ZFood043DiscardRadioactive Food2
ZFood044DiscardRadioactive Food2
ZFood045DiscardRadioactive Food2
ZFood046DiscardJust What I Needed!3
ZFood047DiscardRadioactive Food 2x2
ZFood048DiscardRadioactive Food 2x2
ZFood049DiscardRadioactive Food 2x2
ZFood050DiscardRadioactive Food 2x2
ZFood051KeepAssault Bacon3
Zpocalypse card list Scavenging
SetDeckCard ##TypeCard TitleXtra CheckFailSuccess
ZScavenging073SkillsThe Public Libraryyes1 food, 1 armory, 4 zombies1 food, 2 armory, 4 zombies
ZScavenging074RegularDinerno1 food, 1 item, 6 zombies3 food, 2 items, 2 armory, 4 zombies
ZScavenging075Night OwlStrip Clubno1 food, 1 armory, 6 zombies2 food, 1 item, 1 armory, 3 zombies
ZScavenging076RegularDowntownno1 food, 1 armory, 5 zombies2 food, 2 items, 1 armory, 4 zombies
ZScavenging077RegularCemeteryno1 food, 2 armory, 5 zombies1 food, 2 items, 2 armory, 4 zombies
ZScavenging078EventHospitalyes1 item, 5 zombies2 food, 2 items, 1 armory, 4 zombies
ZScavenging079RegularPolice Stationno2 items, 1 armory, 6 zombies1 food, 3 items, 1 armory, 4 zombies
ZScavenging080RegularThe Post Officeno2 items, 6 zombies2 food, 3 items 1 armory, 5 zombies
ZScavenging081RegularSupermarketno2 food, 5 zombies3 food, 2 items, 1 armory, 4 zombies
ZScavenging082RegularPossum Cityno1 food, 4 zombies2 food, 2 items 1 armory, 5 zombies
ZScavenging083RegularThe Candy Store!no2 food, 5 zombies2 food, 1 item, 1 armory, 3 zombies
ZScavenging084RegularHaunted Houseno1 item, 4 zombies1 food, 2 items, 1 armory, 3 zombies
ZScavenging085EventDay Attack!yes7 zombies2 food, 2 items, 1 armory, 4 zombies
ZScavenging086EventThe Cop Shopyes2 food, 1 armory, 5 zombies2 food, 1 item, 1 armory, 3 zombies
ZScavenging087Night OwlJohnson's Sporting Goodsno2 items, 1 armory, 6 zombies1 food, 3 items, 2 armory, 4 zombies
ZScavenging088EventWild Westyes2 food, 1 item, 1 armory, 7 zombies2 food, 1 item, 1 armory, 5 zombies
Zpocalypse card list Scenario
SetDeckCard ##TypeCard Titlex5x10SetupObjectiveZm SetupZM Objective
ZScenario157Free for allMain Scenario122 Survivor, 2 food, 2 armory(must be weapons), 1 itemMost VP by end of Day 2.
ZScenario158QuickplayDay Zero323 survivors, 2 armory(weapons only), 2 itemsall squad's must make it to the bunker.
ZScenario159Co-opFamilies First221 survivor, 1 food, 1 armory(must be weapon), 1 itemAll starting survivors survive to end of day 2.
ZScenario160VeteransGlowing Ones112 Survivor, 2 food, 2 armory(must be weapons), 1 item, lose 1hp per round being next to a zombie. Survive 4 days
ZScenario161Co-opNew Haven323 survivors, 2 armory(weapons only) Layout All tiles. No Daily Goals or tunnels. Can upgrade smarts by spending 2 skill points per point. Get from Base A to Base B, each squad must have 4 armory, 2 food, 2 items to complete.
ZScenario162blankBlank Scenario Cardblankblankblankblank
ZEScenario033QuickplayGet To Da Choppa!232 Survivor, 2 armory(must be weapons), 1 item, combat phase only.Get to the helicoptor tile, use hospital tiles only.
ZEScenario034QuickplayRadio For Help222 Survivor, 2 armory(must be weapons), 2 item, combat phase only.Find Radio Tent on Fema Camp Tiles, once found flip all tiles and start on Hospital entrance. Shuffle Tiles and play until helicoptor tile is found to escape.
ZEScenario035Larger baseFortify The Hopsital212 Survivor, 2 food, 2 armory(must be weapons) and 1 item. Setup entire hospital as your base. Start on MRI tile. Protect all survivors until day 2.
ZEScenario036Larger baseFortify theF.E.M.A. Camp212 Survivor, 2 food, 2 armory(must be weapons) and 1 item. Setup entire FEMA camp as your base. Start on FEMA Army truck tile. Protect all survivors until day 2.
ZEScenario037QuickplayBombs Away!222 Survivor, 2 armory(must be weapons), 1 item, combat phase only. Start on Helicopter tile, find Entrance tile, then find Zpocalypse Bunker Entrance.All Squad's make it to the Bunker. Ignore Daily Goals and tunnels.
ZEScenario0382 vs.2The Getaway222 Survivor, 2 armory(must be weapons), 1 item, combat phase only. Setup 2 Zpoc Bases separate by road tiles, with FEMA Camp army truck in center. First Team of 2 squad's to reach the center with a total of 5 scrap wins.
ZEScenario039blankBlank Scenario Cardblankblankblankblank
ZMScenario63Co-opMain ZM Scenario122 Survivor, 2 food, 2 armory(must be weapons), 1 item, choose any base tile set.Most VP by end of Day 2.5 Rage, 1 Doom card/Player(including ZM)Kill Everything!
ZMScenario64QuickplayLeft For Dead223 Survivor, 2 armory(must be weapons), 2 item, Start at lv 5 in both melee & firearms, disregard survivor starting skills.Make it to the Bunker10 Rage max hand limit of 5 Doom Cards. Use Only mutated Zombies. Gain 2d6 Rage for Each tile Drawn.Kill Everything!
ZMScenario65Free For AllReturn of the Dead322 Survivor, 2 armory(must be weapons), 2 item, choose any base tile set.End of Day 2, Player with most VP or Rage Wins. Ignore Rad Symbols. Lv. 3 awareness, Use only mutated Zombies, odd zombies return as Rage.Kill Everything!
ZMScenario66Co-opNight of the Dead32Only Phase 2 and Phase 4, 3 Survivors, 2 Armory(weapons only), 2 items /Player. Play w/ 12 tile setup, fortifiying first.Ignore all rad, bio and daily goals. Survive the night, destroy zombie spawn tokens. May not use upgrade or mutations cards. Place Spawn token in each corner of tile map. Tokens spawn 1d6 zombies /turn at movement 3.Kill Everything!
Zpocalypse card list Something’s Happening <
SetDeckCard ##TypeCard TitleSpecialNight 1Night 2Night 3Night 4
ZSomething's089NeutralThe MoansLose Food3 move, 4 zombies/tile4 move, 6 zombies/tile5 move, 7 zombies/tile6 move, 9 zombies/tile
ZSomething's090GoodIs It Over?No combat0 move, 3 zombies/tileDraw Again0 move, 8 zombies/tileDraw Again
ZSomething's091BadNuclear Hell-1 hp/turn, lose base4 move, 3 zombies/tile4 move, 4 zombies/tile5 move, 6 zombies/tile6 move, 6 zombies/tile
ZSomething's092BadThe Bittenlose survivor & firstaid3 move, 4 zombies/tile3 move, 5 zombies/tile4 move, 6 zombies/tile5 move, 6 zombies/tile
ZSomething's093BadGreen GlowLose food2 move, 4 zombies/tile3 move, 6 zombies/tile3 move, 8 zombies/tile3 move, 8 zombies/tile
ZSomething's094NeutralStuck In The MudSlow move2 move, 3 zombies/tile2 move, 5 zombies/tile4 move, 6 zombies/tile4 move, 7 zombies/tile
ZSomething's095BadDarkness!Lose Base, Zombies start in bunker3 move, 3 zombies/tile4 move, 5 zombies/tile4 move, 6 zombies/tile6 move, 8 zombies/tile
ZSomething's096NeutralStale WaterLose Scrap or Zombies Start in bunker3 move, 6 zombies/tile3 move, 7 zombies/tile