Folklore The Affliction
Details
This is Folklore, an adventure board game like you’ve never seen before with over 5 years of development. Play one of 6 characters in a 1-5 player game that requires no game master. It is set in our own past, where characters acquire Lore as they face and defeat the malign and supernatural forces known as Afflictions. Explore the countryside amidst winding mountain passes and overgrown trails…down the halls of opulent manors and ancient castles and through dark and deep places, you are on a quest to uncover the Lore which binds the evils to our world and lets them pass unchallenged. You play one whose destiny is linked to hunting down those things which brought terror to our people, those things which led them to change their culture, spread salt on their doorsteps and hang garlic in their windowsills. Folklore: the Affliction is a highly immersive board game of epic scale and expandability. Multi-layer Character development and player interaction spearheads this collaborative ongoing adventure in a quest to drive the darkness back into the hell from which it came.
Adventuring
Travel the countryside of the old world. Move from towns and farms to objective locations in your hunt for Lore and your quest for liberation of the people from the plagues that haunt them. Gather up your Lore to acquire abilities and to power artifacts long forgotten. Travel to places in search of clues and combat your enemies in a struggle for the safety of man. Move into adventure locations and use your miniature to traverse the boards to explore, uncover mystery and stake a sleeping vampire in its coffin!
Storylines
Intense story telling and combat action that pits you against your most frightening foes with strategy building both on and off the battlefield , resource management, power consumption and item creation that makes Folklore: the Affliction an experience you wont forget. You’ve never seen it like this…you’ve never played it like this—with top notch story design, attention to detail, art that brings you into the adventure and into your character. We haven’t spared any expense over the past 5 years on design and playtesting to bring you the game we always wanted to play. This is a game made by lifelong gamers who love the best of RPGs and adventure board games as well as strategy and player interaction. Continue to visit our website as the Kickstarter funds for source material and even more downloadable content as well as updates and a place to post your home-grown adventures, items and creatures for others to play with. We encourage fan creativity and would love to see your imaginations build the world of Folklore. Look for a contest to help us build our world with your ideas.
The Characters
Each character has their own skills and sets of unique abilities to acquire and master in their rise towards dominance in the war against evil. Each has a distinctive depth and feel with nearly 100 abilities and endless re-playability. Folklore is as much about character development, storyline and immersion as it is exploration and combat. Engage in making your character more alive than any other board game as your choices guide your destiny and the path of your companions.
The Afflictions
Each Affliction is known by name and is a paragon of power and a threat to the countryside. Every adventure focuses around the blight caused by types of Afflictions whether they be Mortal, Shapeshifter, Undead, Spirit, Occultist, Demonic or Nature foes. Many creatures plague the people and the land, those whose strengths are unique among them are called Afflictions.
One of things that makes Folklore:The Affliction unique is the storytelling element that weaves the game together. Decisions made by the players change the story and fork the destiny of the outcomes in each adventure. This Intense story telling and combat action pits you against your most frightening foes with strategy building both on and off the battlefield, resource management, power consumption and item creation. Will you accept this quest to purge evil from this land?
- Cooperative play for 1-5 players: Adventure through a dark fantasy/horror role playing environment that will require working together to use the best group strategy for defeating the Afflictions and earning the best gear. The adventure intensity scales to match the number of players in your session. Protect yourself and your friends. Beware the powers of darkness which can make your friends become infected with lycanthropy or vampirism or become possessed.
- Immersive RPG style feel without a GM: With all the great games that have come before, immersive play often requires a Game Master, but in Folklore the Affliction, all the players cooperate as characters in the story! Everyone gets to play. The Narrative and intuitive creature AI challenges the players to use their gear and ingenuity to succeed or fail and ultimately steer the path of the adventure.
- Tactical miniature combat: During exploration, your characters will be challenged by their environment and engage in dangerous miniatures-based combat as well as non-miniatures based skirmishes. Characters battle in intuitive strategic combats and locales that require interaction even during combat. Who will hold off the Wraith in combat while another character races to the sarcophagus to close the lid? Will you choose to pull a lever while battling an undead horde in order to trap the rest of their forces behind a portcullis?
- Character development: Choose your character’s focus and profession, gear them up for adventure and combat, and customize then the way you choose by assigning advancement points and purchasing abilities and items.
- Immersive storylines: Each game session is like playing through a dark fantasy/horror novel or movie. The narrative immerses the players as they make game-changing choices and interactions that can alter the course of the storyline and determine the outcome and the path toward victory.
- Campaign style play: Completing a story is not the end. Advance your characters, gain weapons, artifacts, companions, and abilities and bring them into the next story with all their gear. Customize each character your way as they advance by spending points in the skills and abilities you choose.
- Death is only the beginning: If you have a fatality, you are not out of the game, you instead play on as your ghost with ethereal ghostly powers to rise up against evil from beyond the veil.
- Find companions: Gain or hire the townsfolk and the animals in this hell-oppressed place and lead them into the darkness as you face the evils that threaten to devour you all.
Folklore the Affliction is a dark fantasy role playing board game for 1-5 players that does not require a game master. Adventure in a land steeped in fear, myth and superstition. Hunt or be hunted by creatures of antiquity and legend. Explore dangerous locales to find clues to the sources of evil sinking claws into the heart of the land, and decimating the populace. Defend the weak from the scourge of witchcraft and the demonic, the taint of lycanthropy and vampirism. Advance through highly immersive stories of epic scale with multi-layer character development in an on-going quest to drive the darkness back into the hell from which it came.
There are many people that have embarked together on this quest to aide in the development of Folklore:The Affliction. Here are a few:
- Adam & Brady Sadler, designers of Descent: Journeys in the Dark Second Edition and Warhammer Quest: the Adventure Card Game, have joined the team and are co-developing Folklore: The Affliction. Their experience and professionalism has taken the development of Folklore: The Affliction to new heights.
- Jason Engle, is the artist behind Folklore: The Affliction and is responsible for bringing the depth and style that makes it such an artistically immersive game. No stranger to the fantasy realm, he has been creating and publishing his work for the past 16 years. He is easily recognizable by his art pieces for Magic the Gathering, Dungeons and Dragons, Legend of the Five Rings, Pathfinder, and is the artist guest of honor from PaizoCon 2015. His talents bring the Folklore characters and cartography to life. See more of his work at jaestudio.com.
- Ed Greenwood. In between game sessions you can continue your adventures in Folklore: The Affliction by reading novels from Ed Greenwood and members of The Ed Greenwood Group’s Sessorium of Creatives. Greenwood is the creator of the Forgotten Realms® and a myriad of other worlds, universes, and shared settings and a New York Times best-selling author of literally thousands of works that have sold over a quarter billion units (250,000,000) in a dazzling array of formats in over 40 languages in more than 120 countries.
Working with the creative leads at Twin Fire Productions, Ed Greenwood is overseeing a series of almost 40 novels that will begin with his own Folklore tale: The Whispering Skull (December, 2016). This creative partnership will also be working together to create Quickblade role playing game adventures based in the Folklore setting giving fans a whole new way to explore and enjoy Folklore: The Affliction!
Once the heroes reach a site of interest, the game shifts into a miniatures-based dungeon crawl with map boards revealing those dark places where only the brave or insane would venture. Each character is able to interact with the tactical adventure maps, use their equipment, skills and weaponry to do combat with beautifully sculpted creature and Affliction miniatures.
If your character dies in Folklore: The Affliction, it is not the end. You continue play as your character’s spirit! Ghost characters can fight with the strength of the spirit and duel otherworldly foes. The town physician can bring you back to life. That is, unless your spirit has gone to Limbo…only the gypsies can help you then, for a price! Characters who pass into Limbo, a place beyond the ghostly realms, return to life with a tarot card which dictates their destiny.
- “There have been a lot of games that have tried to give an RPG experience in a boardgame format. I have played a lot of them. I finally found one that does it with Folklore.” – Lance Myxter, Undead Viking Videos
- “If you are looking for a really EPIC experience that is incredibly ambitious, this is really one you’re going to want to check out.” – Forrest Bower, Bower’s Game Corner
- “The best way to describe Folklore: The Affliction is as a meld between modern dungeon-crawling board games, like Descent, and classic Dungeons & Dragons role playing adventures.” – The League of Nonsensical Gamers
- “When I saw Folklore: The Affliction at Origins in 2014, I could tell that it was special” – Keith Schleicher, The Gaming Trend
Each character has their own skills and sets of unique abilities to acquire and master in their rise towards dominance in the war against evil. Each character is distinct in role and depth with unique customization and endless re-playability. Folklore is as much about character development, as it is about dark and gritty exploration and combat.
- The Witch Hunter: A fanatical bounty hunter sworn to rid the land of evil magics. He is a tracker and a marksman with the crossbow.
- The Telepath: A talented mentalist who can access unique and powerful abilities. She can crush the brain matter of her foes and throw enemies with the power of her mind.
- The Avenging Madman: A revenge-driven farmer whose family was slaughtered by otherworldly forces. Vengeance is his only remaining purpose and rage is his weapon!
- The Arcanist: A seeker of lost knowledge. Her understanding of the occult is peerless and she is able to harness the power of rituals.
- The Archeologist: A world-traveler and scholar seeking knowledge of things ancient and mystical. He carries a whip that can hinder his foes.
- The Exorcist: A priest sent to rid the land of evil. Formidable and feared by the followers of darkness, he is armed with a connection to the divine and has access to prayers.
Selected Articles
"Drew’s Reviews - Folklore the Affliction: I will never tire of this game"
- Published on December 18, 2018 by Logan Chops , http://loganchopsreviews.com/"GamerNode Show 83: Folklore – A True RPG Board Game?"
- Published on September 18, 2018, by Eddie Inzauto, http://gamernode.com/"Folklore: The Affliction Game Overview "
- Posted by Scott on June, 2018, http://sahmreviews.com/"‘Folklore: the Affliction’ is the Board Game to Get Your Group into RPGs"
- Posted by Charlie Theel on October 30, 2017, https://geekandsundry.com/"Those Were Dark Days Indeed: ‘Folklore: The Affliction’ Reviewed"
- By Jeff McAleer - Oct 29, 2017, https://thegaminggang.com/"It was so novel that that I could not resist setting up the game and having a solo run through it. A lot of fun indeed. Two of my sisters happened to be visiting last week and I played a couple of chapters with them and they also quite enjoyed it. Now all that is left is to convince my wife to have a go......she says maybe!"
- Posted by john de terre neuve at 18 October 2017, https://fuentesdeonoro.blogspot.com/"Is a cooperative more adventure RPG with some dungeon crawling elements so its I really a blend of so many things, you can't really pigeon hole it. It's the closet game I've ever played to an RPG that's still a board game. (Episode 51 - Folklore: The Affliction - Starts:29m30s Ends:42:45)"
- By Ding & Dent - Sep 14, 2017, https://soundcloud.com/ding-dent/"Outside the Box: ‘Folklore: The Affliction’ from Greenbrier Games"
- By Jeff McAleer - Sep 6, 2017, http://thegaminggang.com"‘Folklore: The Affliction’ Nears End of Hugely Successful Kickstarter Run"
- By Jeff McAleer - Oct 24, 2015, http://thegaminggang.com"Greenbrier Games Launches Folklore: The Affliction Board Game Kickstarter"
- Posted by Polar_Bear on Oct 7, 2015, http://tabletopgamingnews.com"Folklore: The Affliction (BG Newz)"
- Posted by admin on Oct 6, 2015, http://boardgamenewz.com"Folklore: The Affliction Now on Kickstarter – Video by Club Fantasci"
- Posted by David Lowry on Oct 6, 2015, http://clubfantasci.com"Folklore: The Affliction Now on Kickstarter – Video by The Lowry Agency"
- Posted by David Lowry on Oct 6, 2015, http://thelowryagency.com"Greenbrier Games Launches Folklore: The Affliction Board Game Kickstarter"
- Posted by Jennifer Gaylord on Oct 6, 2015, http://illpopcorn.com"Folklore: The Affliction is LIVE on Kickstarter [GAME PRESS RELEASE]"
- Posted By DarkestGoth Industry News on Oct 6, 2015, http://darkestgoth.com"Folklore: The Affliction | First Impression"
- by Matt H. (Buns) Oct 6th, 2015 , http://nonsensicalgamers.com"Greenbrier Games to Unleash Folklore: The Affliction on Kickstarter Tomorrow"
- by Raine Oct 5th, 2015 , http://initiativetabletop.com"Greenbrier Games is Launching Folklore: The Affliction on Kickstarter"
- by Aaron T. Huss Oct 5th, 2015 , http://roleplayerschronicle.com"Folklore: The Affliction coming to Kickstarter in September"
- by Keith Schleicher Aug 25th, 2015 , http://gamingtrend.com"Greenbrier Games Announces Folklore: The Affliction Coming to Kickstarter"
- By Polar_Bear Aug 25th, 2015 , http://tabletopgamingnews.com"TEGG and Twin Fire Join Forces, June 2015"
- Posted by EdsMinion on June 29, 2015, http://officeedgreenwood.com"GreenBrier Games Teams Up with Twin Fire Productions"
- Posted by Elliott Miller on April 20, 2015, http://voiceofe.com
Additional Links
Folklore: The Affliction Shopify Collection(Store)
Purchase Folklore: The Affliction directly from Greenbrier Games Inc. (Powered by Shopify) greenbrier-games-inc.myshopify.com.
Kickstarter - Folklore: The Fall of the Spire (New Expansion)
A cooperative/solo adventure board game of mystery, fear, and dark fantasy. kickstarter.com.
Folklore: Fall of the Spire (Expansion) BGG Profile
boardgamegeek.com profile for Folklore: Fall of the Spire (Expansion) (Coming in 2020). boardgamegeek.com.
Folklore Community Page (Facebook)
Facebook Folklore The Affliction Community page. facebook.com.
Folklore: The Affliction – Dark Tales Expansion (2017) BGG Profile
boardgamegeek.com profile for Folklore: The Affliction – Dark Tales Expansion (2017). boardgamegeek.com.
Folklore: The Affliction (2017) BGG Profile
boardgamegeek.com profile for Folklore: The Affliction (2017). boardgamegeek.com.
Kickstarter - Folklore: The Affliction (2nd Printing)
A cooperative/solo adventure board game of mystery, fear, and dark fantasy. kickstarter.com.
Kickstarter - Folklore: The Affliction 1E
Face your fear, bring your faith, fight your nightmares! Build your character and embark on a dark fantasy RPG board game adventure. kickstarter.com.
Folklore press page
Everything you need to write an article about our games. press.greenbriergames.com..
Videos
Sets
Set ID | Set Name | retail? | UPC |
---|---|---|---|
FL01 | Folklore: The Affliction (Core Game) 1E | no | #091037688378 |
FL02 | Folklore: Dark Tales (Expansion) 1E | no | #091037688385 |
FL03* | Folklore: World Events (Card pack) | no | #091037688392 |
FL04* | Folklore: Recipes & Crafting (Card pack) | no | #091037688408 |
FL05* | Folklore: Ghost (Miniature pack) | no | #091037688415 |
FL06 | Folklore: Grey (Miniatures pack) | no | #602573040102 |
FL07 | Folklore: Tan (Miniatures pack) | no | #602573040119 |
FL08* | Folklore: Terrain (Miniatures pack) | no | #091037688422 |
FL09* | Folklore: Colossal Dark Oak | no | #602573040126 |
FL10* | Folklore: Encounter Record Pads | no | #091037688439 |
FL11* | Folklore: Character Record Pads | no | #091037688446 |
FL12* | Folklore: Player Mat | no | #602573040065 |
FL13* | Folklore: Oversized World Map | no | #602573040072 |
FL14 | Folklore: Demons & Dark Artifacts | no | #091037688453 |
FL31 | Folklore: The Affliction (Core Game) 2E | yes | #602573040331 |
FL32 | Folklore: Dark Tales Expansion 2E | yes | #602573040355 |
FL33 | Folklore: Miniatures Box Set | yes | #602573040362 |
FL34 | Folklore Talisman of Kremel (Metal coin & Dice Bag) | no | #602573040379 |
FL35 | Folklore: Adventure Creation Kit, Story, & Bookmark | yes | #602573040386 |
FL36 | Folklore: Plastic Stands(18) | ? | #602573040393 |
FL37 | Folklore: Character & Creature Punchboard pack | ? | #602573040409 |
FL38 | Folklore Update Pack (Rules, updated Cards, new events) | yes | #602573040416 |
FL39 | Folklore: Equipment Pack | yes | #602573040423 |
FL40 | Folklore/Hara: Ame Crossover Affliction | no | #602573040430 |
FL41 | Folklore: Tracker Card Pack (x5) | yes | #602573040447 |
FL42 | Folklore: Farmers Bundle (FL34,FL35,FL38,FL39,FL41) | yes | #602573040454 |
FL43 | Folklore: Mystic Bundle (FL03, FL04, FL05, FL08, FL09, FL10, FL11, FL12(x5), FL13, FL31, FL32, FL33, FL34, FL35, FL39, FL40, FL41) | no | #602573040461 |
FL47 | Folklore: Missing Card Pack | no | #602573040560 |
FLXX | Promotional - product name varies | no | n/a |
* | reprinted in 2E, no major changes to product, same sku/upc | ? | varies |
FL50 | Folklore: Fall of the Spire (Expansion) | yes | #602573040577 |
FL51 | Folklore: Creature Crate (All minis) | no | #602573040584 |
FL52 | Folklore: Creature Crate (Expansion minis only) | no | #602573040591 |
FL53 | Folklore Accessory Bundle(events, crafting,pads) | no | #602573040607 |
FL54 | Folklore: Oversized Cloth World Map | no | #602573040614 |
FL56 | Folklore KS Bundle #2: The Mercenary (FL31, FL32, FL35, FL50, FL61) | no | #602573040621 |
FL57 | Folklore Ks Bundle #3: The Executioner (FL50, FL52, FL61) | no | #602573040638 |
FL58 | Folklore Ks Bundle #4: The Beastmaster (FL31, FL32, FL35, FL41, FL50, FL51,FL53, FL54, FL60, FL61) | no | #602573040645 |
FL59 | Folklore Ks Bundle #5: The Guard Dog (FL50, FL51, FL61) | no | #602573040652 |
FL60 | Folklore: Equipment Pack (Remastered) | yes | #602573040669 |
FL61 | Folklore: Shadow Card Pack (Affliction Rumors/Artifacts & Metal World Marker) | no | #602573040676 |
FL62 | Folklore Miniature Bestiary 01 (Core) | no | #602573040683 |
FL63 | Folklore Miniature Bestiary 02 (Dark Tales) | no | #602573040690 |
FL64 | Folklore Miniature Bestiary 03 (Fall of the Dark Spire) | no | #602573040706 |
FL65 | Folklore Miniature Bestiary 04 (Ghosts & Special Afflictions) | no | #602573040713 |
Abilities
Set | Deck | card# | Name | character | PP Cost | combat_type | useage_type | anytime_type | PP_type |
---|---|---|---|---|---|---|---|---|---|
FL01|FL31 | Ability | FC01 | Runic Dice | Arcanist | 1 | Once Per Round | Active | ||
FL01|FL31 | Ability | FC02 | Seek the Chakra | Arcanist | 1 | Once Per Round | Active | ||
FL01|FL31 | Ability | FC03 | Crack the Whip | Archeologist | 1 | Once Per Round | Active | ||
FL01|FL31 | Ability | FC04 | Iconographer | Archeologist | 2 | Passive | |||
FL01|FL31 | Ability | FC05 | Environmental Slaughter | Avenging Madman | 1 | Once Per Round | Anytime | Active | |
FL01|FL31 | Ability | FC06 | Keep it Coming | Avenging Madman | 1 | Once Per Round | Anytime | Active | |
FL01|FL31 | Ability | FC07 | Blessing of the Cross | Exorcist | 1 | Ranged | Once Per Round | Active | |
FL01|FL31|FL38 | Ability | FC08|FC08* | Purification | Exorcist | 1 | Melee | Infinite | Anytime | Active |
FL01|FL31 | Ability | FC09 | Psychic Implosion | Telepath | 1 | Ranged | Once Per Round | Active | |
FL01|FL31|FL38 | Ability | FC10|FC10* | Psychokinesis | Telepath | 2 | Ranged | Once Per Round | Active | |
FL01|FL31 | Ability | FC11 | In the Scope | Witch Hunter | 1 | Passive | |||
FL01|FL31 | Ability | FC12 | Tracker | Witch Hunter | 1 | Once Per Round | Active | ||
FL01|FL31 | Ability | FC13 | Adrenaline Rush | 2 | Once Per Round | Active | |||
FL01|FL31 | Ability | FC14 | Alpha | 2 | Melee | Once Per Round | Active | ||
FL01|FL31 | Ability | FC15 | Ancient Lore | 1 | Once Per Round | Active | |||
FL01|FL31 | Ability | FC16 | Angelic Fist | 3 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC17 | Anthropology | 3 | Once Per Round | Active | |||
FL01|FL31 | Ability | FC18 | Astrologer | 2 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC19 | Bandolero | 3 | Passive | ||||
FL01|FL31 | Ability | FC20 | Boomstick | 5 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC21 | Ignite the Wicked | 3 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC22 | Call Upon Cthulhu | 3 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC23 | Charm | 2 | Melee | Once Per Round | Active | ||
FL01|FL31 | Ability | FC24 | Chomper | 2 | Melee | Passive | |||
FL01|FL31 | Ability | FC25 | Circle of Protection | 2 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC26 | Cleansing | 2 | Melee | Infinite | Active | ||
FL01|FL31 | Ability | FC27 | Dispel Rite | 1 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC28 | Emotive Telepathy | 2 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC29 | Enfleshment | 5 | Ranged | Infinite | Active | ||
FL01|FL31 | Ability | FC30 | Essence of Phi | 1 | Ranged | Once Per Round | Anytime | Active | |
FL01|FL31 | Ability | FC31 | Extended Mind | 2 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC32 | Foe's Bane | 2 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC33 | Frontal Lobotomy | 6 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC34 | Halo | 1 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC35 | In Command | 1 | Ranged | Once Per Combat | Anytime | Active | |
FL01|FL31 | Ability | FC36 | Morphic Resonance | 2 | Ranged | Once Per Combat | Anytime | Active | |
FL01|FL31 | Ability | FC37 | Nature's Call | 1 | Once Per Round | Active | |||
FL01|FL31 | Ability | FC38 | Neural Oscillation | 4 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC39 | Newfound Strength | 2 | Melee | Once Per Round | Active | ||
FL01|FL31 | Ability | FC40 | Psychic Surgery | 3 | Ranged | Infinite | Active | ||
FL01|FL31 | Ability | FC41 | Punishment | 2 | Melee | Once Per Round | Active | ||
FL01|FL31 | Ability | FC42 | Quantum Telepathy | 3 | Anytime | Active | |||
FL01|FL31 | Ability | FC43 | Raging Throw | 2 | Melee | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC44 | Relic Finder | 2 | Passive | ||||
FL01|FL31 | Ability | FC45 | Restitution | 4 | Ranged | Once Per Round | Active | ||
FL01|FL31 | Ability | FC46 | Righteous Smite | 1 | Melee | Once Per Round | Anytime | Active | |
FL01|FL31 | Ability | FC47 | Rosetta Stone | 2 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC48 | Runic Encasement | 1 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC49 | Sanctify | 2 | Ranged | Infinite | Active | ||
FL01|FL31 | Ability | FC50 | Savage | 4 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC51 | Scourge | 6 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC52 | Sensory Leakage | 4 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC53 | Shrug It Off | 2 | Passive | ||||
FL01|FL31 | Ability | FC54 | Sixth Sense | 2 | Once Per Round | Anytime | Active | ||
FL01|FL31 | Ability | FC55 | Snare Finder | 2 | Passive | ||||
FL01|FL31 | Ability | FC56 | Spirit of Vengeance | 4 | Passive | ||||
FL01|FL31 | Ability | FC57 | Strength of Ten | 3 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC58 | Thick Skin | 2 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC59 | Tiamat | 6 | Ranged | Once Per Combat | Active | ||
FL01|FL31 | Ability | FC60 | Unshaken Resolve | 2 | Ranged | Infinite | Anytime | Active | |
FL01|FL31 | Ability | FC61 | Precision Strike | 1 | Once Per Combat | Active | |||
FL01|FL31 | Ability | FC62 | When in Rome | 2 | Once Per Combat | Anytime | Passive | ||
FL01|FL31 | Ability | FC63 | World Traveler | 2 | Passive | ||||
FL01|FL31 | Ability | FC64 | Zoroaster's Cry | 4 | Ranged | Once Per Combat | Active | ||
FL02|FL32|FL38 | Ability | FE01|FE01* | Fillet | Butcher | 1 | Once Per Combat | Anytime | Active | |
FL02|FL32 | Ability | FE02 | Shopkeeper | 4 | Passive | ||||
FL02|FL32 | Ability | FE03 | Skinned Alive | Butcher | 3 | Melee | Once Per Round | Active | |
FL02|FL32 | Ability | FE04 | Seduction | Courtesan | 2 | Passive | |||
FL02|FL32 | Ability | FE05 | Shiv | 2 | Passive | ||||
FL02|FL32 | Ability | FE06 | Subterfuge | Courtesan | 2 | Melee | Once Per Round | Anytime | Active |
FL02|FL32 | Ability | FE07 | Disappearing Act | Illusionist | 2 | Once Per Round | Active | ||
FL02|FL32 | Ability | FE08 | Hat Trick | 1 | Anytime | Passive | |||
FL02|FL32 | Ability | FE09 | Valence Jolt | Illusionist | 1 | Ranged | Once Per Round | Active | |
FL02|FL32 | Ability | FE10 | Arcana | Scientist | 2 | Once Per Round | Anytime | Active | |
FL02|FL32 | Ability | FE11 | Tincture | 3 | Melee | Once Per Round | Active | ||
FL02|FL32 | Ability | FE12 | Educated | Scientist | 2 | Passive | |||
FL02|FL32 | Ability | FE13 | Fatal Strike | 2 | Passive | ||||
FL02|FL32 | Ability | FE14 | Into the Heart | Slayer | 1 | Ranged | Once Per Combat | Active | |
FL02|FL32 | Ability | FE15 | Re-Burial | Slayer | 2 | Passive | |||
FL02|FL32 | Ability | FE16 | Game Huntsman | Woodsman | 1 | Ranged | Once Per Round | Active | |
FL02|FL32 | Ability | FE17 | Taxidermist | Woodsman | 1 | Passive | |||
FL02|FL32 | Ability | FE18 | Reprieve | 3 | Passive | ||||
FL02|FL32 | Ability | PO01 | Argent Lance | 2 | Ranged | Once Per Round | Active | ||
FL02|FL32 | Ability | PO02 | Astral Projection | 2 | Once Per Combat | Active | |||
FL02|FL32 | Ability | PO03 | Otherworldly Bane | 2 | Passive | ||||
FL02|FL32 | Ability | PO04 | Spreading Darkness | 3 | Passive | ||||
FL02|FL32 | Ability | PO05 | Ethereal Vigor | 2 | Passive | ||||
FL02|FL32 | Ability | PO06 | Exorcism | 4 | Ranged | Once Per Combat | Active | ||
FL02|FL32 | Ability | PO07 | Insight From Beyond | 3 | Passive | ||||
FL02|FL32 | Ability | PO08 | Strength of Spirit | 1 | Passive | ||||
FL02|FL32 | Ability | PO09 | Meditation | 2 | Passive | ||||
FL02|FL32 | Ability | PO10 | Naysayer's Boon | 3 | Passive | ||||
FL02|FL32 | Ability | PO11 | Nimbus of Light | 2 | Once Per Combat | Active | |||
FL02|FL32 | Ability | PO12 | Otherworldly Mettle | 2 | Passive | ||||
FL02|FL32 | Ability | PO13 | Pharaoh's Progeny | 4 | Melee | Once Per Combat | Active | ||
FL02|FL32 | Ability | PO14 | Séance | 2 | Passive | ||||
FL02|FL32 | Ability | PO15 | Shot in the Dark | 3 | Passive | ||||
FL02|FL32 | Ability | PO16 | Signs and Portents | 2 | Passive | ||||
FL02|FL32 | Ability | PO17 | Skulk | 2 | Once Per Round | Active | |||
FL02|FL32 | Ability | PO18 | Spirit Walk | 4 | Passive | ||||
FL02|FL32 | Ability | PO19 | Staff of Moses | 4 | Once Per Combat | Active | |||
FL02|FL32 | Ability | PO20 | Stratagem | 1 | Once Per Combat | Active | |||
FL02|FL32 | Ability | PO21 | Strength in Numbers | 3 | Passive | ||||
FL02|FL32 | Ability | PO22 | Surgeon's Apprentice | 1 | Melee | Infinite | Active | ||
FL02|FL32 | Ability | PO23 | Swiftness of Spirit | 2 | Passive | ||||
FL02|FL32 | Ability | PO24 | Vocal Dampening | 2 | Once Per Combat | Active | |||
FL02|FL32 | Ability | PO25 | Writ of the Mystic | 3 | Passive | ||||
FL50 | Ability | FS01 | Call Lightning | Druidess | 2 | Ranged | Once Per Round | Active | |
FL50 | Ability | FS02 | Fleshbind Vortex | Druidess | 2 | Ranged | Once Per Round | Active | |
FL50 | Ability | FS03 | Fisticuffs | Gentleman | 1 | Once Per Round | Active | ||
FL50 | Ability | FS04 | Gentlemans Bravado | Gentleman | 1 | Once Per Round | Anytime | Active | |
FL50 | Ability | FS05 | Essence Purge | Huntress | 2 | Melee | Once Per Round | Active | |
FL50 | Ability | FS06 | Savannah Hunter | Huntress | 2 | Once Per Combat | Passive | ||
FL50 | Ability | FS07 | Corrosionist | Magus | 1 | Once Per Round | Active | ||
FL50 | Ability | FS08 | Touch of the Magi | Magus | 1 | Melee | Once Per Combat | Anytime | Active |
FL50 | Ability | FS09 | Eastern Stealth | Viper Maiden | 1 | Once Per Combat | Active | ||
FL50 | Ability | FS10 | Zoroasters Emissary | Viper Maiden | 1 | Once Per Combat | Passive | ||
FL50 | Ability | FS11 | Ancient Art of War | Warlord | 2 | Active | |||
FL50 | Ability | FS12 | Insane Courage | Warlord | 1 | Once Per Combat | Active | ||
FL50 | Ability | FS13 | Augmentation Beacon | 2 | Once Per Combat | Active | |||
FL50 | Ability | FS14 | Defensive Fighting | 2 | Once Per Round | Passive | |||
FL50 | Ability | FS15 | Earthquake | 3 | Ranged | Once Per Combat | Active | ||
FL50 | Ability | FS16 | Fey Malevolence | 1 | Ranged | Once Per Combat | Active | ||
FL50 | Ability | FS17 | Guile | 2 | Once Per Round | Active | |||
FL50 | Ability | FS18 | Health Brew | 2 | Once Per Combat | Active | |||
FL50 | Ability | FS19 | Insect Plague | 1 | Ranged | Once Per Combat | Active | ||
FL50 | Ability | FS20 | One with the Desert | 1 | Passive | ||||
FL50 | Ability | FS21 | Philosopher's Stone | 1 | Infinite | Anytime | Active | ||
FL50 | Ability | FS22 | Quiverfull | 2 | Passive | ||||
FL50 | Ability | FS23 | Silent Trade | 1 | Once Per Round | Active | |||
FL50 | Ability | FS24 | Transition Metals | 2 | Passive | ||||
FL50 | Ability | FS25 | Uppercut | 3 | Passive | ||||
FL50 | Ability | FS26 | Watchdog | 2 | Passive |
Artifacts/Items/Heirlooms
Set | card# | Deck | Name | Location | Type | DMG | CombatType | Coins |
---|---|---|---|---|---|---|---|---|
FL01|FL31 | FC01 | Artifact | Ancient Agricola | Ring | Enhancement | Priceless | ||
FL01|FL31 | FC02 | Artifact | Bracers of the Kabbalist | Arms | Enhancement | Priceless | ||
FL01|FL31 | FC03 | Artifact | Burial Cloak | Back | Protective | Priceless | ||
FL01|FL31 | FC04 | Artifact | Elixir of Life | Consumable | Priceless | |||
FL01|FL31 | FC05 | Artifact | Greenlight amulet | Neck | Enhancement | Priceless | ||
FL01|FL31 | FC06 | Artifact | Heart of Thorns | Enhancement | Priceless | |||
FL01|FL31 | FC07 | Artifact | Wishmaker | Consumable | Priceless | |||
FL01|FL31 | FC08 | Artifact | Magnum Opus | Enhancement | Priceless | |||
FL01|FL31 | FC09 | Artifact | Ring of Moonlight | Ring | Enhancement | Priceless | ||
FL01|FL31 | FC01 | Item | Ankh of Life | Consumable | 10 | |||
FL01|FL31 | FC02 | Item | Bandages | Consumable | 5 | |||
FL01|FL31 | FC03 | Item | Bandages | Consumable | 5 | |||
FL01|FL31 | FC04 | Item | Cat's Eye | Consumable | ? | |||
FL01|FL31 | FC05 | Item | Diamond | Consumable | ? | |||
FL01|FL31 | FC06 | Item | Dolomite Egg | Consumable | 15 | |||
FL01|FL31 | FC07 | Item | Leather Boots | Feet | Protective | 30 | ||
FL01|FL31 | FC08 | Item | Expired Tonic | Consumable | 10 | |||
FL01|FL31 | FC09 | Item | Eye of Horus | Consumable | 10 | |||
FL01|FL31 | FC10 | Item | Garlic | Consumable | 8 | |||
FL01|FL31 | FC11 | Item | Garlic | Consumable | 8 | |||
FL01|FL31 | FC12 | Item | Gold Cup | Consumable | ? | |||
FL01|FL31 | FC13 | Item | Greek Fire | Consumable | Ranged | 20 | ||
FL01|FL31 | FC14 | Item | Health Tonic | Consumable | 15 | |||
FL01|FL31 | FC15 | Item | Health Tonic | Consumable | 15 | |||
FL01|FL31 | FC16 | Item | Heavy Coin Pouch | Consumable | ? | |||
FL01|FL31 | FC17 | Item | Holy Water | Consumable | D4 | Ranged | 10 | |
FL01|FL31 | FC18 | Item | Holy Water | Consumable | D4 | Ranged | 10 | |
FL01|FL31 | FC19 | Item | Incense | Consumable | 8 | |||
FL01|FL31 | FC20 | Item | Jade Idol | Consumable | ? | |||
FL01|FL31 | FC21 | Item | Leather Strips | Consumable | 10 | |||
FL01|FL31 | FC22 | Item | Leather Strips | Consumable | 10 | |||
FL01|FL31 | FC23 | Item | Liquid Frankincense | Consumable | D6 | Ranged | 15 | |
FL01|FL31 | FC24 | Item | Liquor Fortis | Consumable | 10 | |||
FL01|FL31 | FC25 | Item | Liquor Fortis | Consumable | 10 | |||
FL01|FL31 | FC26 | Item | Naming Papyrus | Consumable | 15 | |||
FL01|FL31 | FC27 | Item | Metal Greaves | Feet | Protective | 30 | ||
FL01|FL31 | FC28 | Item | Oil of Exorcism | Consumable | 2D4 | Ranged | 30 | |
FL01|FL31 | FC29 | Item | Pure Salt | Consumable | 15 | |||
FL01|FL31 | FC30 | Item | Pure Salt | Consumable | 15 | |||
FL01|FL31 | FC31 | Item | Quicksilver | Consumable | 10 | |||
FL01|FL31 | FC32 | Item | Quicksilver | Consumable | 10 | |||
FL01|FL31 | FC33 | Item | Salve | Consumable | 15 | |||
FL01|FL31 | FC34 | Item | Sharpening Stone | Consumable | 15 | |||
FL01|FL31 | FC35 | Item | Sharpening Stone | Consumable | 15 | |||
FL01|FL31 | FC36 | Item | Spirit of Wine | Consumable | 15 | |||
FL01|FL31 | FC37 | Item | Spirit of Wine | Consumable | 15 | |||
FL01|FL31 | FC38 | Item | Symbol of Thutmose | Consumable | 5 | |||
FL01|FL31 | FC39 | Item | Torch | 1 Hand | Consumable | D4 | Ranged | 5 |
FL01|FL31 | FC40 | Item | Vitriol | Consumable | D6 | Ranged | 15 | |
FL01|FL31 | FC41 | Item | Ward Stone | Consumable | 20 | |||
FL01|FL31 | FC42 | Item | Wood | Consumable | 10 | |||
FL01|FL31 | FC43 | Item | Wood | Consumable | 10 | |||
FL01|FL31 | FC44 | Item | Wooden Shield | 1 Hand | Protective | 20 | ||
FL01|FL31 | FC45 | Item | Wooden Stake | Consumable | 10 | |||
FL01|FL31 | FC46 | Item | Amber Signet | Ring | Enhancement | 20 | ||
FL01|FL31 | FC47 | Item | Amulet of the Spirit | Neck | Enhancement | 25 | ||
FL01|FL31 | FC48 | Item | Belt of Intensity | Waist | Enhancement | 15 | ||
FL01|FL31|FL38 | FC49|FC49* | Item | Caltrops | Enhancement | 25 | |||
FL01|FL31 | FC50 | Item | Compass | Enhancement | 15 | |||
FL01|FL31 | FC51 | Item | Eagle Totem Headgear | Head | Enhancement | 30 | ||
FL01|FL31 | FC52 | Item | Fitted Gloves | Arms | Enhancement | 15 | ||
FL01|FL31 | FC53 | Item | Horseshoe | Enhancement | 20 | |||
FL01|FL31 | FC54 | Item | Inertial Accelerator | Enhancement | 30 | |||
FL01|FL31 | FC55 | Item | Medallion of Power | Neck | Enhancement | 20 | ||
FL01|FL31 | FC56 | Item | Missiles of the Marksman | Enhancement | 25 | |||
FL01|FL31 | FC57 | Item | Ring of Ruses | Ring | Enhancement | 25 | ||
FL01|FL31 | FC58 | Item | Talisman Against Evil | Neck | Enhancement | 15 | ||
FL01|FL31 | FC59 | Item | Talisman of Vim | Neck | Enhancement | 20 | ||
FL01|FL31 | FC60 | Item | Zigura's Crystal | 1 Hand | Enhancement | 30 | ||
FL01|FL31 | FC61 | Item | Belt of Celerity | Waist | Enhancement | 25 | ||
FL01|FL31 | FC62 | Item | Aegean Round | 1 Hand | Protective | 25 | ||
FL01|FL31 | FC63 | Item | Amulet of Alacrity | Neck | Protective | 25 | ||
FL01|FL31 | FC64 | Item | Chain Vest | Chest | Protective | 40 | ||
FL01|FL31 | FC65 | Item | Knight's Shield | 1 Hand | Protective | 35 | ||
FL01|FL31 | FC66 | Item | Leather Armguards | Arms | Protective | 20 | ||
FL01|FL31 | FC67 | Item | Leather Headgear | Head | Protective | 20 | ||
FL01|FL31 | FC68 | Item | Medal of the Lion | Neck | Protective | 20 | ||
FL01|FL31 | FC69 | Item | Ritual Scarab | Protective | 20 | |||
FL01|FL31 | FC70 | Item | Spartan Helmet | Head | Protective | 45 | ||
FL01|FL31 | FC71 | Item | Steel Breastplate | Chest | Protective | 40 | ||
FL01|FL31 | FC72 | Item | Studded Breastplate | Chest | Protective | 25 | ||
FL01|FL31 | FC73 | Item | Weathered Cloak | Back | Protective | 40 | ||
FL01|FL31 | FC74 | Item | Adze | 1 Hand | Weapon | D4 | Melee | 20 |
FL01|FL31 | FC75 | Item | Aspergillum | 1 Hand | Weapon | D4 | Melee | 10 |
FL01|FL31 | FC76 | Item | Bale Hook | 1 Hand | Weapon | D4+1 | Melee | 10 |
FL01|FL31 | FC77 | Item | Chair Leg | 1 Hand | Weapon | D4 | Melee | 30 |
FL01|FL31 | FC78 | Item | Crossbow | 2 Hands | Weapon | D4+1 | Ranged | 10 |
FL01|FL31 | FC79 | Item | Digger | 2 Hands | Weapon | D4+1 | Melee | 40 |
FL01|FL31 | FC80 | Item | Femur | 1 Hand | Weapon | D4 | Melee | 35 |
FL01|FL31 | FC81 | Item | Glaive | 2 Hands | Weapon | D6 | Melee | 40 |
FL01|FL31 | FC82 | Item | Hacker | 1 Hand | Weapon | D6 | Melee | 35 |
FL01|FL31 | FC83 | Item | Hammer | 1 Hand | Weapon | D6 | Melee | 35 |
FL01|FL31 | FC84 | Item | Hand Cannon | 1 Hand | Weapon | D4+1 | Ranged | 40 |
FL01|FL31 | FC85 | Item | Machete | 1 Hand | Weapon | D6 | Melee | 40 |
FL01|FL31 | FC86 | Item | Net | 1 Hand | Weapon | Ranged | 30 | |
FL01|FL31 | FC87 | Item | Pick | 2 Hands | Weapon | D4+1 | Melee | 40 |
FL01|FL31 | FC88 | Item | Pike | 2 Hands | Weapon | D6 | Melee | 45 |
FL01|FL31 | FC89 | Item | Pitchfork | 2 Hands | Weapon | D6 | Melee | 35 |
FL01|FL31 | FC90 | Item | Quartz Lantern | 1 Hand | Weapon | D4+1 | Ranged | 10 |
FL01|FL31 | FC91 | Item | Rajput Flying Disc | 1 Hand | Weapon | D4+1 | Ranged | 25 |
FL01|FL31 | FC92 | Item | Sledge | 2 Hands | Weapon | D6+2 | Melee | 50 |
FL01|FL31 | FC93 | Item | Soaring Halberd | 2 Hands | Weapon | D6 | Melee | 50 |
FL01|FL31 | FC94 | Item | Stiletto | 1 Hand | Weapon | D4 | Melee | 10 |
FL01|FL31 | FC95 | Item | Straight Razor | 1 Hand | Weapon | D4+1 | Melee | 30 |
FL01|FL31 | FC96 | Item | Whip | 1 Hand | Weapon | D4 | Melee | 10 |
FL02|FL32 | FE01 | Artifact | Spear of Lu | 2 Hands | Weaponry | D6+2 | Melee | Priceless |
FL02|FL32 | FE02 | Artifact | Whitmore's Saber | 1 Hand | Weaponry | 2D4+1 | Melee | Priceless |
FL02|FL32 | FE03 | Artifact | Mortuais Globe | 1 Hand | Enhancement | Priceless | ||
FL02|FL32 | FE04 | Artifact | Empuse Brooch | Neck | Protective | Priceless | ||
FL02|FL32 | PO01 | Artifact | Amulet of Id | Neck | Enhancement | Priceless | ||
FL02|FL32 | PO02 | Artifact | Headband of Foresight | Head | Enhancement | Priceless | ||
FL02|FL32 | PO03 | Artifact | Icon of Salvation | Protective | Priceless | |||
FL02|FL32 | PO04 | Artifact | Korvak's Blade | 2 Hands | Weaponry | D6+1 | Melee | Priceless |
FL02|FL32 | PO05 | Artifact | Lens of Coupling | Enhancement | Priceless | |||
FL02|FL32 | PO06 | Artifact | Life Beacon | Protective | Priceless | |||
FL02|FL32 | PO07 | Artifact | Powerstone | Enhancement | Priceless | |||
FL02|FL32 | PO08 | Artifact | Ring of Ether | Ring | Protective | Priceless | ||
FL02|FL32 | PO09 | Artifact | Otherworld Ore | Consumable | Priceless | |||
FL02|FL32 | PO10 | Artifact | Spirit Blade | 1 Hand | Weaponry | 2D4+1 | Melee | Priceless |
FL02|FL32 | PO11 | Artifact | Spirit Dagger | 1 Hand | Weaponry | D4+1 | Melee | Priceless |
FL02|FL32 | PO12 | Artifact | The Eye | 1 Hand | Enhancement | Priceless | ||
FL02|FL32 | FE01 | Item | Large Cleaver | 1 Hand | Weapon | D4+1 | Melee | 10 |
FL02|FL32 | FE02 | Item | Long Knives | 2 Hands | Weapon | D4 | Melee | 10 |
FL02|FL32 | FE03 | Item | Cane Sword | 1 Hand | Weapon | D4 | Melee | 10 |
FL02|FL32 | FE04 | Item | Acid Vials | 1 Hand | Weapon | D4 | Ranged | 10 |
FL02|FL32 | FE05 | Item | Cutlass | 1 Hand | Weapon | D4 | Melee | 10 |
FL02|FL32 | FE06 | Item | Woodsman's Axe | 2 Hands | Weapon | D4+1 | Melee | 10 |
FL04 | FR01 | Item | Fungus | Consumable | 10 | |||
FL04 | FR02 | Item | Fungus | Consumable | 10 | |||
FL04 | FR03 | Item | Fungus | Consumable | 10 | |||
FL04 | FR04 | Item | Fur Pelt | Consumable | 15 | |||
FL04 | FR05 | Item | Fur Pelt | Consumable | 15 | |||
FL04 | FR06 | Item | Fur Pelt | Consumable | 15 | |||
FL04 | FR07 | Item | Iron Ore | Consumable | 10 | |||
FL04 | FR08 | Item | Iron Ore | Consumable | 10 | |||
FL04 | FR09 | Item | Iron Ore | Consumable | 10 | |||
FL04 | FR10 | Item | Iron Ore | Consumable | 10 | |||
FL04 | FR11 | Item | Lead Bar | Consumable | 10 | |||
FL04 | FR12 | Item | Lead Bar | Consumable | 10 | |||
FL04 | FR13 | Item | Lead Bar | Consumable | 10 | |||
FL04 | FR14 | Item | Mandrake Root | Consumable | 10 | |||
FL04 | FR15 | Item | Mandrake Root | Consumable | 10 | |||
FL04 | FR16 | Item | Mandrake Root | Consumable | 10 | |||
FL04 | FR17 | Item | Nightshade | Consumable | 10 | |||
FL04 | FR18 | Item | Nightshade | Consumable | 10 | |||
FL04 | FR19 | Item | Nightshade | Consumable | 10 | |||
FL04 | FR20 | Item | Prized Elixir | Consumable | 30 | |||
FL04 | FR21 | Item | Pyrite | Consumable | 10 | |||
FL04 | FR22 | Item | Pyrite | Consumable | 10 | |||
FL04 | FR23 | Item | Pyrite | Consumable | 10 | |||
FL04 | FR24 | Item | Silver Ingot | Consumable | 30 | |||
FL04 | FR25 | Item | Silver Ingot | Consumable | 30 | |||
FL04 | FR26 | Item | Toadstool | Consumable | 10 | |||
FL04 | FR27 | Item | Toadstool | Consumable | 10 | |||
FL04 | FR28 | Item | Toadstool | Consumable | 10 | |||
FL04 | FR29 | Item | Wolfsbane | Consumable | 10 | |||
FL04 | FR30 | Item | Wolfsbane | Consumable | 10 | |||
FL04 | FR31 | Item | Wolfsbane | Consumable | 10 | |||
FL04 | FR32 | Item | Craft: Aromatic Oil | Recipe | 30 | |||
FL04 | FR33 | Item | Craft: Arquebus | 2 Hands | Recipe | D10+2 | Ranged | 40 |
FL04 | FR34 | Item | Craft: Burda | 2 Hand | Recipe | 2D4 | Melee | 30 |
FL04|FL38 | FR35|FR35* | Item | Craft: Diamond Studded Club | 2 Hands | Recipe | D4+1 | Melee | 45 |
FL04 | FR36 | Item | Craft: Emerald Kopesh | 1 Hand | Recipe | D6+2 | Melee | 45 |
FL04 | FR37 | Item | Craft: Flintlock Pistol | 1 Hand | Recipe | D4+1 | Ranged | 50 |
FL04 | FR38 | Item | Craft: Jade Khanda | 1 Hand | Recipe | 2D4 | Melee | 45 |
FL04 | FR39 | Item | Craft: Leather Suit | Chest | Recipe | 30 | ||
FL04 | FR40 | Item | Craft: Obsidian Dolabra | 2 Hands | Recipe | 2D4 | Melee | 45 |
FL04 | FR41 | Item | Craft: Prized Elixir | Recipe | 30 | |||
FL04 | FR42 | Item | Craft: Silver Breastplate | Chest | Recipe | 40 | ||
FL04 | FR43 | Item | Craft: Silverlace Projectiles | Recipe | 30 | |||
FL04 | FR44 | Item | Attack Augment | Augment | 0 | |||
FL04 | FR45 | Item | Ethereal Augment | Augment | 0 | |||
FL04 | FR46 | Item | Healing Elixir | Recipe | 20 | |||
FL04 | FR47 | Item | Holy Augment | Augment | 0 | |||
FL04 | FR48 | Item | Might Augment | Augment | 0 | |||
FL04 | FR49 | Item | Poison Augment | Augment | 0 | |||
FL04 | FR50 | Item | Power Augment | Augment | 0 | |||
FL04 | FR51 | Item | Protective Augment | Augment | 0 | |||
FL04 | FR52 | Item | Shapshifter Augment | Augment | 0 | |||
FL14|FL32 | DA01 | Artifact | Eldritch Cloak | Neck | Protective | Priceless | ||
FL14|FL32 | DA02 | Artifact | Homunculus Jar | Enhancement | Priceless | |||
FL14|FL32 | DA03 | Artifact | Arcane Lorebook | Enhancement | Priceless | |||
FL14|FL32 | DA04 | Artifact | Tyrfing | 1 Hand | Weaponry | 2D4 | Melee | Priceless |
FL14|FL32 | DA05 | Artifact | Edogans Ring | Ring | Enhancement | Priceless | ||
FL14|FL32 | DA06 | Artifact | Ash Wand | Enhancement | Priceless | |||
FL14|FL32 | DA07 | Artifact | Sorcerer's Brooch | Neck | Protective | Priceless | ||
FL14|FL32 | DA08 | Artifact | Undertaker's Toolkit | Enhancement | Priceless | |||
FL14|FL32 | DA09 | Artifact | Wrappings of Interment | Back | Consumable | Priceless | ||
FL14|FL32 | DA10 | Artifact | Deck of Death Cards | 1 Hand | Enhancement | Priceless | ||
FL14|FL32 | DA11 | Artifact | Doctor's Mask | Head | Enhancement | Priceless | ||
FL14|FL32 | DA12 | Artifact | Shawl of the Creeper | Back | Enhancement | Priceless | ||
FL14|FL32 | DA01 | Heirloom | Rabbit's Foot | starter | n/a | |||
FL14|FL32 | DA02 | Heirloom | Pearl Trinket | starter | n/a | |||
FL14|FL32 | DA03 | Heirloom | Fossilized Knucklebone | starter | n/a | |||
FL14|FL32 | DA04 | Heirloom | Silver Pendant | starter | n/a | |||
FL14|FL32 | DA05 | Heirloom | Onyx Bracelet | starter | n/a | |||
FL14|FL32 | DA06 | Heirloom | Crystal Decanter | starter | n/a | |||
FL14|FL32 | DA07 | Heirloom | Smelling Salts | starter | n/a | |||
FL14|FL32 | DA08 | Heirloom | Tincture of Ether | starter | n/a | |||
FL14|FL32 | DA09 | Heirloom | Book of Prayers | starter | n/a | |||
FL14|FL32 | DA10 | Heirloom | Pocket Clock Watch | starter | n/a | |||
FL14|FL32 | DA11 | Heirloom | Favorable Pedigree | starter | n/a | |||
FL14|FL32 | DA12 | Heirloom | Lore Book | starter | n/a | |||
FL14|FL32 | DA13 | Heirloom | Lucky Coin | starter | n/a | |||
FL39 | FL60 | EQ01 | Equipment | Heirophant Amulet | Chest or Neck | Enhancement | 35 | ||
FL39 | FL60 | EQ02 | Equipment | Robes of the Enchanter | Chest or Neck | Enhancement | 45 | ||
FL39 | FL60 | EQ03 | Equipment | Harpy Feather | Enhancement | 50 | |||
FL39 | FL60 | EQ04 | Equipment | Bone Dice | Enhancement | 50 | |||
FL39 | FL60 | EQ05 | Equipment | Rabbits Foot | Enhancement | 50 | |||
FL39 | FL60 | EQ06 | Equipment | Reinforced Bodice | Chest | Enhancement | 60 | ||
FL39 | FL60 | EQ07 | Equipment | Scarlet Cloak | Chest or Neck | Enhancement | 50 | ||
FL39 | FL60 | EQ08 | Equipment | Dowsing Rod | Enhancement | 50 | |||
FL39 | FL60 | EQ09 | Equipment | Throwing Knives | 1 Hand | Weapon | D4+1 | Ranged | 50 |
FL39 | FL60 | EQ10 | Equipment | Book of Lost Symbols | Enhancement | 60 | |||
FL39 | FL60 | EQ11 | Equipment | Hyperion Salve | Consumable | 40 | |||
FL39 | FL60 | EQ12 | Equipment | Ankh Key | Enhancement | 75 | |||
FL39 | FL60 | EQ13 | Equipment | Explorers Map | Enhancement | 70 | |||
FL39 | FL60 | EQ14 | Equipment | Hardened Leather Coat | Chest | Protective | 60 | ||
FL39 | FL60 | EQ15 | Equipment | Wide Leather Belt | Waist | Enhancement | 40 | ||
FL39 | FL60 | EQ16 | Equipment | Armguard Bracers | Arms | Protective | 50 | ||
FL39 | FL60 | EQ17 | Equipment | Barbed Whip | 1 Hand | Weapon | D6 | Melee | 65 |
FL39 | FL60 | EQ18 | Equipment | Steel Chain Whip | 2 Hands | Weapon | D6+1 | Melee | 100 |
FL39 | FL60 | EQ19 | Equipment | Steel Toed Boots | Feet | Enhancement | 50 | ||
FL39 | FL60 | EQ20 | Equipment | Brass Knuckles | 1 Hand | Enhancement | 50 | ||
FL39 | FL60 | EQ21 | Equipment | Satchel | Enhancement | 60 | |||
FL39 | FL60 | EQ22 | Equipment | Weightlifting Belt | Waist | Enhancement | 30 | ||
FL39 | FL60 | EQ23 | Equipment | Armguard Bracers | Arms | Protective | 50 | ||
FL39 | FL60 | EQ24 | Equipment | High Boots | Feet | Enhancement | 50 | ||
FL39 | FL60 | EQ25 | Equipment | Kukri Knife | 1 Hand | Weapon | D6+1 | Melee | 100 |
FL39 | FL60 | EQ26 | Equipment | Cartilage Balm | Consumable | 30 | |||
FL39 | FL60 | EQ27 | Equipment | Gold Rings | Ring | Weapon | D4 | Melee | 60 |
FL39 | FL60 | EQ28 | Equipment | Backpack | Enhancement | 50 | |||
FL39 | FL60 | EQ29 | Equipment | Heavy Leather Trenchcoat | Back or Neck | Protective | 65 | ||
FL39 | FL60 | EQ30 | Equipment | High-Laced Leather Sandals | Feet | Enhancement | 30 | ||
FL39 | FL60 | EQ31 | Equipment | Leather and Steel Armguards | Arms | Protective | 80 | ||
FL39 | FL60 | EQ32 | Equipment | Steel Meat Tenderizer | 1 Hand | Weapon | D4+2 | Melee | 120 |
FL39 | FL60 | EQ33 | Equipment | Wicked Cleaver | 2 Hands | Weapon | D6+1 | Melee | 120 |
FL39 | FL60 | EQ34 | Equipment | Infused Makeup | Consumable | 30 | |||
FL39 | FL60 | EQ35 | Equipment | Masquerade Mask | Head | Enhancement | 40 | ||
FL39 | FL60 | EQ36 | Equipment | Garter Belt | Waist | Enhancement | 100 | ||
FL39 | FL60 | EQ37 | Equipment | Lace Gloves | Arms | Protective | 50 | ||
FL39 | FL60 | EQ38 | Equipment | Lavish Knee-High Boots | Feet | Enhancement | 65 | ||
FL39 | FL60 | EQ39 | Equipment | Stitching Kit | Chest | Protective | 90 | ||
FL39 | FL60 | EQ40 | Equipment | Bladed Fan | 1 Hand | Weapon | D4+1 | Melee | 75 |
FL39 | FL60 | EQ41 | Equipment | Triple Dagger | 1 Hand | Weapon | D6+1 | Melee | 100 |
FL39 | FL60 | EQ42 | Equipment | Oil of Exorcism | Consumable | 20 | |||
FL39 | FL60 | EQ43 | Equipment | Prayer Beads | Enhancement | 50 | |||
FL39 | FL60 | EQ44 | Equipment | Stole | Neck | Enhancement | 20 | ||
FL39 | FL60 | EQ45 | Equipment | Censer | 1 Hand | Enhancement | 50 | ||
FL39 | FL60 | EQ46 | Equipment | Fenestrated Morningstar | 1 Hand | Weapon | D6+1 | Melee | 100 |
FL39 | FL60 | EQ47 | Equipment | Mitre | Enhancement | 50 | |||
FL39 | FL60 | EQ48 | Equipment | Rope Belt | Waist | Enhancement | 45 | ||
FL39 | FL60 | EQ49 | Equipment | Satchel | Enhancement | 60 | |||
FL39 | FL60 | EQ50 | Equipment | Woolen Robes | Chest or Neck | Protective | 25 | ||
FL39 | FL60 | EQ51 | Equipment | Breastplate | Chest | Protective | 50 | ||
FL39 | FL60 | EQ52 | Equipment | Silver Dagger | 1 Hand | Weapon | D4+2 | Melee | 65 |
FL39 | FL60 | EQ53 | Equipment | Skull Cap | Head | Protective | 25 | ||
FL39 | FL60 | EQ54 | Equipment | Mercury Infusion | Consumable | 75 | |||
FL39 | FL60 | EQ55 | Equipment | Smoke Bombs | Consumable | 30 | |||
FL39 | FL60 | EQ56 | Equipment | Magic Wand | 1 Hand | Enhancement | 100 | ||
FL39 | FL60 | EQ57 | Equipment | Monocle | Enhancement | 65 | |||
FL39 | FL60 | EQ58 | Equipment | Top Hat | Head | Enhancement | 100 | ||
FL39 | FL60 | EQ59 | Equipment | Black Performers Cape | Back or Neck | Protective | 40 | ||
FL39 | FL60 | EQ60 | Equipment | Magicians Skullcap | Protective | 80 | |||
FL39 | FL60 | EQ61 | Equipment | Ornate Cane Sword | 1 Hand | Weapon | D6+1 | Melee | 100 |
FL39 | FL60 | EQ62 | Equipment | Throwing Knives | 1 Hand | Weapon | D4 | Ranged | 75 |
FL39 | FL60 | EQ63 | Equipment | Chemicals | Enhancement | 120 | |||
FL39 | FL60 | EQ64 | Equipment | Explosive Powder | Weapon | D4+1 | 80 | ||
FL39 | FL60 | EQ65 | Equipment | Vitriolic Paint | Consumable | 50 | |||
FL39 | FL60 | EQ66 | Equipment | Gemstones | Enhancement | 100 | |||
FL39 | FL60 | EQ67 | Equipment | Rope Belt | Enhancement | 45 | |||
FL39 | FL60 | EQ68 | Equipment | Doctors Plague Mask | Head | Protective | 125 | ||
FL39 | FL60 | EQ69 | Equipment | Steel Bracing | Protective | 80 | |||
FL39 | FL60 | EQ70 | Equipment | Garlic Necklace | Enhancement | 45 | |||
FL39 | FL60 | EQ71 | Equipment | Vibrant Cloak | Protective | 60 | |||
FL39 | FL60 | EQ72 | Equipment | Silver Knuckled Gloves | Enhancement | 65 | |||
FL39 | FL60 | EQ73 | Equipment | Damascus Steel Cutlass | 1 Hand | Weapon | D6+1 | Melee | 100 |
FL39 | FL60 | EQ74 | Equipment | Hollow Tip Silver Stake | 1 Hand | Weapon | D4+1 | Melee | 65 |
FL39 | FL60 | EQ75 | Equipment | Steel Girdle | 1 Hand | Protective | 75 | ||
FL39 | FL60 | EQ76 | Equipment | Crystalline Lens | Enhancement | 80 | |||
FL39 | FL60 | EQ77 | Equipment | Quartz Geodes | Enhancement | 50 | |||
FL39 | FL60 | EQ78 | Equipment | Pendulum | 1 Hand | Enhancement | 50 | ||
FL39 | FL60 | EQ79 | Equipment | Sapphire Amulet | Neck | Enhancement | 50 | ||
FL39 | FL60 | EQ80 | Equipment | Jeweled Tiara | Head | Enhancement | 50 | ||
FL39 | FL60 | EQ81 | Equipment | Knitted Shawl | Back or Neck | Protective | 40 | ||
FL39 | FL60 | EQ82 | Equipment | Velvet Bodice | Chest | Protective | 30 | ||
FL39 | FL60 | EQ83 | Equipment | Book of Healing | Enhancement | 35 | |||
FL39 | FL60 | EQ84 | Equipment | Bola | 1 Hand | Weapon | D6+1 | Melee | 65 |
FL39 | FL60 | EQ85 | Equipment | Blessed Bolts | Consumable | 20 | |||
FL39 | FL60 | EQ86 | Equipment | Stole | Neck | Enhancement | 45 | ||
FL39 | FL60 | EQ87 | Equipment | Writ of Capture | Enhancement | 45 | |||
FL39 | FL60 | EQ88 | Equipment | Weathered Cloak | Back or Neck | Protective | 50 | ||
FL39 | FL60 | EQ89 | Equipment | Chain Link Helm | Head | Protective | 60 | ||
FL39 | FL60 | EQ90 | Equipment | Chain Vest | Chest | Protective | 70 | ||
FL39 | FL60 | EQ91 | Equipment | Great Sword | 2 Hand | Weapon | D6+1 | Melee | 120 |
FL39 | FL60 | EQ92 | Equipment | High Boots | Feet | Enhancement | 45 | ||
FL39 | FL60 | EQ93 | Equipment | Silver Crossbow | 2 Hand | Weapon | D6+1 | Melee | 120 |
FL39 | FL60 | EQ94 | Equipment | Cat Familiar | Animal | Melee | 35 | ||
FL39 | FL60 | EQ95 | Equipment | Falcon | Animal | Ranged | 100 | ||
FL39 | FL60 | EQ96 | Equipment | Scalpel | 1 Hand | Weapon | D4+1 | Melee | 80 |
FL47 | FL60 | EQ97 | Equipment | Nerve Toxin | Consumable | D6 | 45 | ||
FL47 | FL60 | EQ98 | Equipment | Jerky | Consumable | 50 | |||
FL47 | FL60 | EQ099 | Equipment | Heavy Fur and Leather Suit | Chest | Protective | 90 | ||
FL47 | FL60 | EQ100 | Equipment | Barbed Traps | Enhancement | 50 | |||
FL47 | FL60 | EQ101 | Equipment | Chopper | 1 Hand | Weapon | 2D4+1 | Melee | 120 |
FL47 | FL60 | EQ102 | Equipment | Serrated Hunting Knife | 1 Hand | Weapon | D4+1 | Melee | 85 |
FL47 | FL60 | EQ103 | Equipment | Steel Shield | Protective | 60 | |||
FL47 | FL60 | EQ104 | Equipment | rule card | Rules | N/A | |||
FL50 | FS01 | Artifact | Armband of the Sands | Arms | Enhancement | Priceless | ||
FL50 | FS02 | Artifact | Crystal Trident | 1 Hand | Weapon | 2d41 | melee | Priceless |
FL50 | FS03 | Artifact | Doomseeker | 2 Hand | Weapon | 2d61 | melee | Priceless |
FL50 | FS04 | Artifact | Finished Seal of Kremel | Neck | Enhancement | Priceless | ||
FL50 | FS05 | Artifact | Flute of Charming | 1 Hand | Enhancement | Priceless | ||
FL50 | FS06 | Artifact | Gemstone of Seeing | Enhancement | Priceless | |||
FL50 | FS07 | Artifact | Golden Breastplate | Chest | Protective | Priceless | ||
FL50 | FS08 | Artifact | Singing Bow | 2 Hand | Weapon | 2d4+1 | ranged | Priceless |
FL50 | FS09 | Artifact | Moonrock | Protective | Priceless | |||
FL50 | FS10 | Artifact | Ring of Mercury | Ring | Enhancement | Priceless | ||
FL50 | FS11 | Artifact | Seal of Kremel | Neck | Enhancement | Priceless | ||
FL50 | FS12 | Artifact | Serum Infusion Kit | Enhancement | Priceless | |||
FL59 | SP01 | Artifact | Cauldron of Summoning | Enhancement | Priceless | |||
FL59 | SP02 | Artifact | Crown of Thorns | Head | Protective | Priceless | ||
FL59 | SP03 | Artifact | Ring of Shifting | Ring | Enhancement | Priceless | ||
FL59 | SP04 | Artifact | Lich's Scepter | 1 Hand | Weapon | d4+1 | ranged | Priceless |
FL50 | EQ#FS01 | Equipment | Mabinogion Manuscript | Enhancement | 80 | |||
FL50 | EQ#FS02 | Equipment | Adder Stone Amulet | Neck | Enhancement | 75 | ||
FL50 | EQ#FS03 | Equipment | Dream Bag | Waist | Enhancement | 70 | ||
FL50 | EQ#FS04 | Equipment | Harp | 2 Hands | Enhancement | 80 | ||
FL50 | EQ#FS05 | Equipment | DragonFruit | Consumable | 35 | |||
FL50 | EQ#FS06 | Equipment | Heartstone Ring | Ring | Enhancement | 90 | ||
FL50 | EQ#FS07 | Equipment | Ward Circlet | Head | Enhancement | 100 | ||
FL50 | EQ#FS08 | Equipment | Annealed Crystal Staff | 2 Hands | Weapon | D4+1 | Melee | 125 |
FL50 | EQ#FS09 | Equipment | Heavy Fur Cloak | Protective | 55 | |||
FL50 | EQ#FS10 | Equipment | Robes of the Geomancer | Back | Protective | 90 | ||
FL50 | EQ#FS11 | Equipment | Silver Scythe | 2 Hands | Weapon | Melee | 100 | |
FL50 | EQ#FS12 | Equipment | Magnifying Lens | Enhancement | 75 | |||
FL50 | EQ#FS13 | Equipment | Cologne | Enhancement | 60 | |||
FL50 | EQ#FS14 | Equipment | Mustache Wax | Consumable | 65 | |||
FL50 | EQ#FS15 | Equipment | Bowler Hat | Head | Enhancement | D6+1 | 55 | |
FL50 | EQ#FS16 | Equipment | Fine Cigar | Consumable | 30 | |||
FL50 | EQ#FS17 | Equipment | Pipe Tobacco | Consumable | 20 | |||
FL50 | EQ#FS18 | Equipment | Leather Vest | Chest | Protective | 60 | ||
FL50 | EQ#FS19 | Equipment | Shillelagh | 2 Hands | Weapon | Melee | 110 | |
FL50 | EQ#FS20 | Equipment | Poison Frog | Enhancement | 60 | |||
FL50 | EQ#FS21 | Equipment | Potion of the Jaguar | Consumable | D6+1 | 55 | ||
FL50 | EQ#FS22 | Equipment | Poultice | Consumable | 35 | |||
FL50 | EQ#FS23 | Equipment | Ancestral Vestiments | Back | Protective | 75 | ||
FL50 | EQ#FS24 | Equipment | Dimensional Totem | 1 Hand | Weapon | Ranged | 65 | |
FL50 | EQ#FS25 | Equipment | Enchanted Bone Necklace | Neck | Enhancement | 75 | ||
FL50 | EQ#FS26 | Equipment | Leather Sack | Enhancement | 60 | |||
FL50 | EQ#FS27 | Equipment | Tribal Headdress | Head | Enhancement | D6+1 | 75 | |
FL50 | EQ#FS28 | Equipment | Emerald Spear | 2 Hands | Weapon | Melee | 130 | |
FL50 | EQ#FS29 | Equipment | Mambele Dagger-Axe | 1 Hand | Weapon | Melee | 125 | |
FL50 | EQ#FS30 | Equipment | Alchemist Lab | Enhancement | 50 | |||
FL50 | EQ#FS31 | Equipment | Mercury Sulfur and Salt | Consumable | 35 | |||
FL50 | EQ#FS32 | Equipment | Vorpal Glaze | Consumable | D4+1 | 40 | ||
FL50 | EQ#FS33 | Equipment | Reflecting Lens | 1 Hand | Protective | D6+1 | 100 | |
FL50 | EQ#FS34 | Equipment | Astrolabe | Enhancement | 65 | |||
FL50 | EQ#FS35 | Equipment | Golden Angle Amulet | Neck | Protective | 85 | ||
FL50 | EQ#FS36 | Equipment | Solomon's Seal | Enhancement | 50 | |||
FL50 | EQ#FS37 | Equipment | Telescope | Enhancement | 75 | |||
FL50 | EQ#FS38 | Equipment | Alembic Distiller | Enhancement | D6+1 | 75 | ||
FL50 | EQ#FS39 | Equipment | Cold Steel Flanged Mace | 1 Hand | Weapon | Melee | 120 | |
FL50 | EQ#FS40 | Equipment | Icon of Sacred Geometry | Enhancement | 65 | |||
FL50 | EQ#FS41 | Equipment | Sand Hourglass | Enhancement | 75 | |||
FL50 | EQ#FS42 | Equipment | Elixir of the Blacklighter | Consumable | 25 | |||
FL50 | EQ#FS43 | Equipment | Eye Shadow | Consumable | 35 | |||
FL50 | EQ#FS44 | Equipment | Rune-Ensorcelled Veil | Enhancement | 40 | |||
FL50 | EQ#FS45 | Equipment | Archery Bracers | Arms | Protective | 50 | ||
FL50 | EQ#FS46 | Equipment | Brass Greaves | Feet | Enhancement | 70 | ||
FL50 | EQ#FS47 | Equipment | Serpent Fang Dagger | 1 Hand | Weapon | Melee | 55 | |
FL50 | EQ#FS48 | Equipment | Vekhir Bracers | Arms | Protective | 50 | ||
FL50 | EQ#FS49 | Equipment | Vekhir Helm | Head | Protective | 50 | ||
FL50 | EQ#FS50 | Equipment | Viper Bow | 2 Hands | Weapon | Ranged | 100 | |
FL50 | EQ#FS51 | Equipment | Viper Scale Mail | Chest | Protective | D6+1 | 85 | |
FL50 | EQ#FS52 | Equipment | Glass Shard of Insight | Enhancement | 60 | |||
FL50 | EQ#FS53 | Equipment | Dream Salve | Consumable | D4+1 | 50 | ||
FL50 | EQ#FS54 | Equipment | Blood Cloak | Back | Enhancement | 75 | ||
FL50 | EQ#FS55 | Equipment | Explorer's Map | Enhancement | 60 | |||
FL50 | EQ#FS56 | Equipment | Travelers Belt | Waist | Enhancement | 40 | ||
FL50 | EQ#FS57 | Equipment | Warhorn | Enhancement | 50 | |||
FL50 | EQ#FS58 | Equipment | Brass Breast Plate | Chest | Protective | 90 | ||
FL50 | EQ#FS59 | Equipment | Brass Helm | Head | Protective | 75 | ||
FL50 | EQ#FS60 | Equipment | Brass Shield | 1 Hand | Protective | D6+1 | 100 | |
FL50 | EQ#FS61 | Equipment | Damascus Steel Blade | 1 Hand | Weapon | D4+1 | Melee | 120 |
FL50 | FS01 | Item | Kopesh | 1 Hand | Weapon | D4+1 | Melee | 10 |
FL50 | FS02 | Item | Recurve Bow | 2 Hands | Weapon | D4+1 | Ranged | 10 |
FL50 | FS03 | Item | Jambiya | 1 Hand | Weapon | D4 | Melee | 10 |
FL50 | FS04 | Item | Barbed Spear | 2 Hands | Weapon | D4+1 | Melee | 10 |
FL50 | FS05 | Item | Silver Sickle | 1 Hand | Weapon | D4 | Melee | 10 |
FL50 | FS06 | Item | Alchemical Bombs | 1 Hand | Weapon | D4 | Ranged | 15 |
FL50 | FS07 | Item | Bowie Knife | 1 Hand | Weapon | D4+2 | Melee | 25 |
FL50 | FS08 | Item | Katar | 1 Hand | Weapon | D4 | Melee | 35 |
FL50 | FS09 | Item | Sandals | Feet | Enhancement | 10 | ||
FL50 | FS10 | Item | Cryptid Bait | Consumable | 25 | |||
FL50 | FS11 | Item | Kaaba Stone | Protective | 35 | |||
FL50 | FS12 | Item | Ruby Heart | Enhancement | 35 | |||
FL50 | FS13 | Item | Falcata | 1 Hand | Weapon | D4 | Melee | 10 |
FL50 | FS14 | Item | Pendant of the West Winds | Neck | Enhancement | 40 | ||
FL50 | FS15 | Item | Backpack | Enhancement | 40 | |||
FL50 | FS16 | Item | Fine Leather Boots | Feet | Enhancement | 20 |
Characters
Set | card# | Name | Vita | Might | Defense | Stride | Power | Damage Bonus | Starting Equipment | RitualsOrPrayers | Keywords |
---|---|---|---|---|---|---|---|---|---|---|---|
FL01|FL31 | FC01 | Arcanist | 21 | 3 | 37 | 4 | 5 | 2 | Stiletto, Bandage, Ritual | Rituals | Forbidden * Learned * Mythos |
FL01|FL31 | FC02 | Archeologist | 23 | 3 | 36 | 4 | 5 | 1 | Whip, Bandage | Rituals | Explore * Learned * Mythos |
FL01|FL31 | FC03 | Avenging Madman | 23 | 5 | 39 | 4 | 5 | 2 | Bale Hook, Bandage | None | Fierce * Revenge |
FL01|FL31 | FC04 | Exorcist | 22 | 4 | 36 | 4 | 5 | 1 | Aspergillum, Bandage, Holy Water, Prayer | Prayers | Holy * Learned |
FL01|FL31 | FC05 | Telepath | 22 | 3 | 38 | 4 | 6 | 1 | Quartz Lantern, Bandage | Prayers and Rituals | Learned * Psychic |
FL01|FL31 | FC06 | Witch Hunter | 21 | 4 | 38 | 4 | 5 | 2 | Crossbow, Bandage | Prayers | Hunt * Martial * Military |
FL02|FL32 | FE01 | Butcher | 23 | 5 | 36 | 4 | 5 | 2 | Large Cleaver, Bandage | None | Cook * Fierce * Martial |
FL02|FL32 | FE02 | Courtesan | 22 | 4 | 37 | 4 | 4 | 1 | Long Knives, Bandage | Rituals and Prayers | Fierce * Gambler * Martial |
FL02|FL32 | FE03 | Illusionist | 21 | 2 | 38 | 4 | 5 | 1 | Cane Sword, Bandage | Rituals and Prayers | Magik * Mythos |
FL02|FL32 | FE04 | Scientist | 21 | 3 | 37 | 4 | 4 | 1 | Acid Vials, Bandage | None | Explore * Learned * Science |
FL02|FL32|FL38 | FE05|FE05* | Slayer | 23 | 5 | 39 | 4 | 5 | 2 | Cutlass, Wooden Stake, Bandage | Rituals and Prayers | Lethal * Martial * Mythos |
FL02|FL32 | FE06 | Woodsman | 23 | 4 | 36 | 5 | 5 | 2 | Woodsman's Axe, Bandage | Prayers | Hunt * Survival |
FL50 | FS01 | Druidess | 21 | 4 | 34 | 5 | 5 | 1 | Silver Sickle, Bandage, Prayer | Rituals and Prayers | Nature * Explorer * Druidic |
FL50 | FS02 | Gentleman | 22 | 4 | 40 | 4 | 5 | 1 | 2 Bandages | Prayers | Explorer * Gambler * Martial |
FL50 | FS03 | Huntress | 23 | 4 | 38 | 4 | 5 | 2 | Barbed Spear, Bandage | Rituals and Prayers | Fierce * Martial * Psychic |
FL50 | FS04 | Magus | 21 | 4 | 36 | 4 | 6 | 1 | Falcata, Bandage, Vitrol | Rituals and Prayers | Forbidden * Magi * Mythos |
FL50 | FS05 | Viper Maiden | 21 | 6 | 36 | 4 | 5 | 1 | Recurve Bow, Jambiya, Bandage | Rituals | Desert * Marksman * Martial |
FL50 | FS06 | Warlord | 22 | 5 | 37 | 4 | 5 | 2 | Khopesh, Wooden Shield, Bandage | Prayers | Desert * Martial * Military |
Creatures & Afflictions
Set | card# | Deck | Name | Stride | Coins | Lore | Defense | Vita (2/3/4/5) | Might (Dk/Tw/Mid/Nt) |
---|---|---|---|---|---|---|---|---|---|
FL01|FL31 | FC01 | Affliction | Book of Dark Dimensions | 0 | 0 | 50 | 57 | 45/49/53/57 | +10/+15/+20/+25 |
FL01|FL31 | FC02 | Affliction | Colossal Dark Oak | 0 | 8 | 35 | 55 | 40/44/48/52 | +8/+13/+18/+23 |
FL01|FL31 | FC03 | Affliction | Far East Alchemist | 4 | 20 | 35 | 63 | 45/49/53/57 | +6/+11/+16/+21 |
FL01|FL31 | FC04 | Affliction | Galastig | 4 | 15 | 65 | 61 | 55/59/63/67 | +8/+13/+18/+23 |
FL01|FL31 | FC05 | Affliction | Orinthe | 5 | 15 | 45 | 61 | 45/49/53/57 | +8/+13/+18/+23 |
FL01|FL31 | FC06 | Affliction | Otherian | 6 | 12 | 40 | 57 | 40/44/48/52 | +5/+10/+15/+20 |
FL01|FL31 | FC07 | Affliction | The Abomination | 4 | 12 | 30 | 53 | 42/46/50/54 | +10/+15/+20/+25 |
FL01|FL31 | FC08 | Affliction | Valdleany | 4 | 12 | 60 | 58 | 50/54/58/62 | +8/+13/+18/+23 |
FL01|FL31 | FC09 | Affliction | Wraith | 5 | 10 | 45 | 57 | 34/38/42/46 | +5/+10/+15/+20 |
FL01|FL31 | FC01 | Creature | Bat Swarm | 5 | 3 | 15 | 38 | 12/16/20/24 | +0/+5/+10/+15 |
FL01|FL31 | FC02 | Creature | Dark Oak | 2 | 5 | 20 | 48 | 18/22/26/30 | +4/+9/+14/+19 |
FL01|FL31 | FC03 | Creature | Decaying Dead | 3 | 2 | 10 | 38 | 12/16/20/24 | -5/+0/+5/+10 |
FL01|FL31 | FC04 | Creature | Flesh Eating Ghoul | 5 | 5 | 20 | 45 | 17/21/25/29 | +3/+8/+13/+18 |
FL01|FL31 | FC05 | Creature | Gargoyle | 4 | 7 | 25 | 58 | 18/22/26/30 | +0/+5/+10/+15 |
FL01|FL31 | FC06 | Creature | Highwayman | 4 | 8 | 10 | 43 | 16/20/24/28 | +2/+7/+12/+17 |
FL01|FL31 | FC07 | Creature | Angry Mob | 4 | 7 | 20 | 44 | 15/20/25/30 | +3/+8/+13/+18 |
FL01|FL31 | FC08 | Creature | Mad Druid | 4 | 8 | 30 | 53 | 22/26/30/34 | +4/+9/+14/+19 |
FL01|FL31 | FC09 | Creature | Moon Priest | 4 | 4 | 15 | 40 | 14/18/22/26 | +0/+5/+10/+15 |
FL01|FL31 | FC10 | Creature | Night Stalker | 4 | 6 | 25 | 48 | 18/22/26/30 | +2/+7/+12/+17 |
FL01|FL31 | FC11 | Creature | Rabid Wolf | 5 | 2 | 10 | 41 | 13/17/21/25 | -5/+0/+5/+10 |
FL01|FL31 | FC12 | Creature | Restless Spirit | 5 | 5 | 20 | 43 | 16/20/24/28 | +3/+8/+13/+18 |
FL01|FL31 | FC13 | Creature | Stregha | 4 | 8 | 25 | 49 | 18/22/26/30 | +3/+8/+13/+18 |
FL01|FL31 | FC14 | Creature | Undertaker | 4 | 10 | 25 | 55 | 22/26/30/34 | +4/+9/+14/+19 |
FL01|FL31 | FC15 | Creature | Vampire | 6 | 12 | 35 | 61 | 26/30/34/38 | +5/+10/+15/+20 |
FL01|FL31 | FC16 | Creature | Vicious Hound | 5 | 5 | 15 | 43 | 17/21/25/29 | +8/+13/+18/+23 |
FL01|FL31 | FC17 | Creature | Watchman | 4 | 8 | 15 | 45 | 18/22/26/30 | +3/+8/+13/+18 |
FL01|FL31 | FC18 | Creature | Werewolf | 6 | 11 | 30 | 58 | 23/27/31/35 | +4/+9/+14/+19 |
FL01|FL31 | TC01 | Creature | Blood Priest | 4 | 8 | 10 | 50 | 20/24/28/32 | +4/+9/+14/+19 |
FL01|FL31 | TC02 | Creature | Bruja | 4 | 12 | 30 | 59 | 24/28/32/36 | +8/+13/+18/+23 |
FL01|FL31 | TC03 | Creature | Imp | 4 | 11 | 30 | 63 | 24/28/32/36 | +4/+9/+14/+19 |
FL01|FL31 | TC04 | Creature | Infested | 4 | 9 | 30 | 55 | 23/27/31/35 | +10/+15/+20/+25 |
FL01|FL31 | TC05 | Creature | Necuratu | 6 | 16 | 40 | 68 | 32/36/40/44 | +10/+15/+20/+25 |
FL01|FL31 | TC06 | Creature | Poltergeist | 4 | 9 | 30 | 53 | 22/26/30/34 | +9/+14/+19/+24 |
FL01|FL31|FL38 | TC07|TC07* | Creature | Revenant | 4 | 6 | 20 | 54 | 18/22/26/30 | +0/+5/+10/+15 |
FL01|FL31 | TC08 | Creature | Skinwalker | 6 | 15 | 40 | 63 | 29/33/37/41 | +8/+13/+18/+23 |
FL01|FL31 | TC09 | Creature | Tainted Sapling | 2 | 9 | 30 | 58 | 24/28/32/36 | +8/+13/+18/+23 |
FL01|FL31 | TC10 | Creature | White Wolf | 5 | 6 | 20 | 51 | 19/23/27/31 | +2/+7/+12/+17 |
FL02|FL32 | FE01 | Affliction | Archfiend | 4 | 0 | 60 | 65 | 54/58/62/66 | +12/+17/+23/+28 |
FL02|FL32 | FE02 | Affliction | Bánánach | 5 | 15 | 55 | 55 | 45/49/53/57 | +8/+13/+18/+23 |
FL02|FL32 | FE03 | Affliction | Empusae Coven | 3 | 20 | 50 | 57 | 44/48/52/56 | +10/+15/+20/+25 |
FL02|FL32 | FE04 | Affliction | Doppelganger | 6 | 25 | 55 | 55 | 50/54/58/62 | +10/+15/+20/+25 |
FL02|FL32 | FE06 | Affliction | Woodmother | 4 | 20 | 50 | 50 | 45/49/53/57 | +8/+13/+18/+23 |
FL02|FL32 | FP11 | Affliction | The Lich | 4 | 20 | 60 | 63 | 55/59/63/67 | +12/+17/+23/+28 |
FL02|FL32 | FE01 | Creature | Banshee | 5 | 8 | 30 | 52 | 20/24/28/32 | +9/+14/+19/+24 |
FL02|FL32 | FE02 | Creature | Dark Dryad | 4 | 5 | 20 | 43 | 16/20/24/28 | +4/+9/+14/+19 |
FL02|FL32 | FE03 | Creature | Hand of Death | 3 | 2 | 10 | 41 | 11/15/19/23 | +0/+5/+10/+15 |
FL02|FL32 | FE04 | Creature | Demonic Flame | 4 | 5 | 30 | 50 | 18/22/26/30 | +5/+10/+15/+20 |
FL02|FL32 | FE05 | Creature | Demonspawn | 4 | 6 | 20 | 48 | 17/21/25/29 | +4/+9/+14/+19 |
FL02|FL32 | FE06 | Creature | Possessed | 4 | 5 | 20 | 46 | 16/20/24/28 | +2/+7/+12/+17 |
FL02|FL32 | FE07 | Creature | Wretched Hag | 5 | 7 | 25 | 47 | 16/20/24/28 | +2/+7/+12/+17 |
FL14|FL32 | DR01 | Affliction | Shadowlord | 4 | 20 | 75 | 65 | 60/64/68/72 | +11/+16/+21/+26 |
FL50 | FS01 | Creature | Crocodile | 4 | 5 | 20 | 55 | 25/31/35/41 | +5/+10/+15/+20 |
FL50 | FS02 | Creature | Cutthroat | 4 | 4 | 15 | 42 | 15/19/23/27 | +0/+5/+10/+15 |
FL50 | FS03 | Creature | Desert Scorpion | 4 | 4 | 15 | 45 | 18/24/28/32 | +3/+8/+13/+18 |
FL50 | FS04 | Creature | Djinn | 4 | 8 | 30 | 54 | 22/28/32/38 | +5/+10/+15/+20 |
FL50 | FS05 | Creature | Flesh Construct | 4 | 7 | 20 | 50 | 31/37/41/47 | +0/+5/+10/+15 |
FL50 | FS06 | Creature | Naga | 4 | 6 | 25 | 47 | 18/24/28/32 | +4/+9/+14/+19 |
FL50 | FS07 | Creature | Necromancer | 4 | 6 | 20 | 45 | 16/22/26/30 | +3/+8/+13/+18 |
FL50 | FS08 | Creature | Ooze | 4 | 6 | 20 | 49 | 17/23/27/31 | +3/+8/+13/+18 |
FL50 | FS09 | Creature | Satyr | 5 | 5 | 15 | 42 | 15/19/23/32 | +2/+7/+12/+17 |
FL50 | FS10 | Creature | Sea Singer | 4 | 6 | 20 | 47 | 18/22/26/30 | +5/+10/+15/+20 |
FL50 | FS11 | Creature | Shadow Wisp | 4 | 4 | 15 | 40 | 13/17/21/25 | +0/+5/+10/+15 |
FL50 | FS12 | Creature | Rogue Character | 4 | 5 | 15 | +5 | 5/11/15/21 | +5/+10/+15/+20 |
FL50 | FS01 | Affliction | Anatomist | 4 | 25 | 35 | 50 | 40/48/52/60 | +2/+7/+12/+17 |
FL50 | FS02 | Affliction | Guildmaster | 5 | 30 | 20 | 55 | 48/56/60/68 | +4/+9/+14/+19 |
FL50 | FS03 | Affliction | Magma Guardian | 4 | 15 | 35 | 55 | 52/60/64/72 | +5/+10/+15/+20 |
FL50 | FS04 | Affliction | Master Efreet | 6 | 25 | 50 | 63 | 64/70/74/80 | +10/+15/+20/+25 |
FL50 | FS05 | Affliction | Plague Doctor | 4 | 15 | 20 | 48 | 42/50/54/62 | +5/+10/+15/+20 |
FL50 | FS06 | Affliction | Sea Prince | 5 | 10 | 55 | 60 | 46/54/58/66 | +8/+13/+18/+23 |
FL50 | FS07 | Affliction | Succubus | 6 | 20 | 40 | 57 | 60/66/70/76 | +10/+15/+20/+25 |
Road/Off-Road/World Events
Set | card# | Deck | Name |
---|---|---|---|
FL01|FL31|FL38 | FC01|FC01* | Off-Road | Howls in the Night |
FL01|FL31|FL38 | FC02|FC02* | Off-Road | Resting Place |
FL01|FL31 | FC03 | Off-Road | The Coven |
FL01|FL31 | FC04 | Off-Road | Dark Rite |
FL01|FL31 | FC05 | Off-Road | Pillaging |
FL01|FL31 | FC06 | Off-Road | Pan Pipes |
FL01|FL31 | FC07 | Off-Road | Monolith |
FL01|FL31 | FC08 | Off-Road | The Master |
FL01|FL31 | FC09 | Off-Road | Outrage |
FL01|FL31 | FC10 | Off-Road | Contagion |
FL01|FL31 | FC11 | Off-Road | Those In Need |
FL01|FL31 | FC12 | Off-Road | Traveler |
FL01|FL31 | FC13 | Off-Road | Fortune Tellers |
FL01|FL31 | FC14 | Off-Road | Woodsman |
FL01|FL31 | FC15 | Off-Road | Calm the Savage Beast |
FL01|FL31 | FC16 | Off-Road | Disturbed Earth |
FL01|FL31 | FC17 | Off-Road | The Cairns |
FL01|FL31 | FC18 | Off-Road | Cry for Help |
FL01|FL31 | FC19 | Off-Road | Black Hole |
FL01|FL31 | FC20 | Off-Road | Abandoned Camp |
FL01|FL31 | FC21 | Off-Road | Purge All Evil |
FL01|FL31 | FC22 | Off-Road | The Mirrored Pool |
FL01|FL31 | FC23 | Off-Road | Innocence Lost |
FL01|FL31 | FC24 | Off-Road | Night Lights |
FL01|FL31 | FC01 | Road | Day: Ancient Device | Night: Predators |
FL01|FL31 | FC02 | Road | Day: Banshee | Night: Full Moon |
FL01|FL31 | FC03 | Road | Day: Bhagavad Gita | Night: Bumps in the Road |
FL01|FL31 | FC04 | Road | Day: Black Cat | Night: Night Spirit |
FL01|FL31 | FC05 | Road | Day: Burned to Cinders | Night: Dark Night |
FL01|FL31 | FC06 | Road | Day: Snake Whisperer | Night: Campsite |
FL01|FL31 | FC07 | Road | Day: Captives | Night: Fledglings |
FL01|FL31 | FC08 | Road | Day: Chapel | Night: Hunger |
FL01|FL31 | FC09 | Road | Day: Cut Off! | Night: Death Above |
FL01|FL31 | FC10 | Road | Day: Death Himself | Night: Hail to the Moon |
FL01|FL31 | FC11 | Road | Day: Eye of the Storm | Night: Man's Best Friend |
FL01|FL31 | FC12 | Road | Day: Fauna | Night: Swarm |
FL01|FL31 | FC13 | Road | Day: Fighting Back | Night: Possession |
FL01|FL31 | FC14 | Road | Day: Physician | Night: Freshly Bitten |
FL01|FL31 | FC15 | Road | Day: Glitter | Night: Brigands |
FL01|FL31 | FC16 | Road | Day: Gypsy Caravan | Night: Moonlight |
FL01|FL31 | FC17 | Road | Day: Vigilantes | Night: Heavenly Eclipse |
FL01|FL31 | FC18 | Road | Day: Horses | Night: Incantation |
FL01|FL31 | FC19 | Road | Day: Man of the Cloth | Night: Goodnight |
FL01|FL31 | FC20 | Road | Day: Manor | Night: Death Himself |
FL01|FL31 | FC21 | Road | Day: Menagerie | Night: Afraid of the Dark |
FL01|FL31 | FC22 | Road | Day: Militia | Night: Vampire Bounty |
FL01|FL31 | FC23 | Road | Day: Misfortune | Night: Fearful Flight |
FL01|FL31 | FC24 | Road | Day: Panic! | Night: Looting |
FL01|FL31 | FC25 | Road | Day: Road Warden | Night: Snake Charmer |
FL01|FL31 | FC26 | Road | Day: Samaritan? | Night: Lynch Mob |
FL01|FL31 | FC27 | Road | Day: Sick and the Dead | Night: Inquisitors |
FL01|FL31 | FC28 | Road | Day: Swift Passage | Night: Spirits of the Dead |
FL01|FL31 | FC29 | Road | Day: Tendrils of Smoke | Night: Animal Peddler |
FL01|FL31 | FC30 | Road | Day: The Forest Lives | Night: Heirophant |
FL01|FL31 | FC31 | Road | Day: The Hunt | Night: Thieves |
FL01|FL31|FL38 | FC32|FC32* | Road | Day: Oppression | Night: Possessed |
FL01|FL31 | FC33 | Road | Day: Tinker | Night: Inmate |
FL01|FL31 | FC34 | Road | Day: Wanderers | Night: Weapons Dealer |
FL01|FL31 | FC35 | Road | Day: When Birds Attack | Night: Mind Reader |
FL01|FL31 | FC36 | Road | Day: Wise One | Night: Fortune Teller |
FL01|FL31 | FC37 | Road | Day: Unnatural Drought | Night: The Change |
FL01|FL31 | FC38 | Road | Day: Assault | Night: Angelic Visitation |
FL01|FL31 | FC39 | Road | Day: The Hound | Night: Hunters |
FL01|FL31 | FC40 | Road | Day: Wanted | Night: Bounty Hunters |
FL01|FL31 | FC41 | Road | Day: Ghoul Bounty | Night: Zombie Companion |
FL01|FL31 | FC42 | Road | Day: Help the Poor | Night: Gravesite |
FL01|FL31 | FC43 | Road | Day: Sunny Day | Night: Superstitions |
FL01|FL31 | FC44 | Road | Day: Traveler | Night: Felusha Stone |
FL01|FL31 | FC45 | Road | Day: Hard Travel | Night: Hag in the Wood |
FL01|FL31 | FC46 | Road | Day: Calamity | Night: Vampiric Mist |
FL01|FL31 | FC47 | Road | Day: Undertaker | Night: Ooze |
FL01|FL31 | FC48 | Road | Day: Shortcut | Night: Doppelganger |
FL02|FL32 | FE01 | Rumors | Rumor Instructions |
FL02|FL32 | FE01 | Rumors | Free Play Instructions |
FL02|FL32 | FE01 | Rumors | Rebellion |
FL02|FL32 | FE02 | Rumors | The Escape |
FL02|FL32 | FE03 | Rumors | Haunting |
FL02|FL32 | FE04 | Rumors | Dungeon Crawl |
FL02|FL32 | FE05 | Rumors | Counting the Dead |
FL02|FL32 | FE06 | Rumors | Reality Rift |
FL02|FL32 | FE07 | Rumors | Escort Mission |
FL02|FL32 | FE08 | Rumors | The Exorcism |
FL02|FL32 | FE09 | Rumors | The Pack |
FL02|FL32 | FE10 | Rumors | The Sisterhood |
FL02|FL32 | FE11 | Rumors | Purify the Peaks |
FL02|FL32 | FE12 | Rumors | Demonic Overlord |
FL02|FL32 | FE13 | Rumors | Hunting and Gathering |
FL02|FL32 | FE14 | Rumors | Digging for Gems |
FL02|FL32|FL38 | FE15|FE15* | Rumors | A Family Heirloom |
FL02|FL32 | FE16 | Rumors | Under Attack |
FL02|FL32 | FE17 | Rumors | Shoplifting |
FL02|FL32 | FE18 | Rumors | Overrun |
FL02|FL32 | FE19 | Rumors | Carnage in the Sewers |
FL02|FL32 | FE20 | Rumors | Commerce |
FL03 | FW01 | World Events | Rule Card: How To Use This Deck |
FL03 | FW02 | World Events | Environment: Aurora |
FL03 | FW03 | World Events | Environment: Blizzard |
FL03 | FW04 | World Events | Environment: Charged Ley Lines |
FL03 | FW05 | World Events | Environment: Clear Skies |
FL03 | FW06 | World Events | Environment: Conjunction |
FL03 | FW07 | World Events | Environment: Deepening Shadows |
FL03 | FW08 | World Events | Environment: Eclipse |
FL03 | FW09 | World Events | Environment: Famine |
FL03 | FW10 | World Events | Environment: Full Moon |
FL03 | FW11 | World Events | Environment: Gaea's Rebirth |
FL03 | FW12 | World Events | Environment: Heaven's Retribution |
FL03 | FW13 | World Events | Environment: Hunger |
FL03 | FW14 | World Events | Environment: Lightning and Thunder |
FL03 | FW15 | World Events | Environment: Loose Soil |
FL03 | FW16 | World Events | Environment: Nature's Shield |
FL03 | FW17 | World Events | Environment: Reality Flux |
FL03 | FW18 | World Events | Environment: Downpour |
FL03 | FW19 | World Events | Festival: Cindras Weirding |
FL03 | FW20 | World Events | Festival: Festival of Aleliche |
FL03 | FW21 | World Events | Festival: Festival of Coins |
FL03 | FW22 | World Events | Festival: Festival of Gish |
FL03 | FW23 | World Events | Festival: Festival of Salt |
FL03 | FW24 | World Events | Festival: Festival of the Hallows |
FL03 | FW25 | World Events | Festival: Festival of the Wanderer |
FL03 | FW26 | World Events | Festival: Luckaraunt |
FL03 | FW27 | World Events | Festival: Ode of the Stars |
FL03 | FW28 | World Events | Festival: Silverfest |
FL03 | FW29 | World Events | Festival: The Dark Shroud |
FL03 | FW30 | World Events | Festival: Ulbinreas Decree |
FL03 | FW31 | World Events | Season: Equinox |
FL03 | FW32 | World Events | Season: Hunters Jubilee |
FL03 | FW33 | World Events | Season: Season of Bloodtongue |
FL03 | FW34 | World Events | Season: Season of Changes |
FL03 | FW35 | World Events | Season: Season of Flamelight |
FL03 | FW36 | World Events | Season: Season of Shadows |
FL03 | FW37 | World Events | Season: Season of the Bard |
FL03 | FW38 | World Events | Season: Season of the Jabberwock |
FL03 | FW39 | World Events | Season: Season of the Stickman |
FL03 | FW40 | World Events | Season: Season of the Wyrm |
FL03 | FW41 | World Events | Season: Solstice |
FL03 | FW42 | World Events | Season: Winterspurn |
FL03 | FW43 | World Events | Town: Blaze |
FL03 | FW44 | World Events | Town: Doomcaller |
FL03 | FW45 | World Events | Town: Holy Man |
FL03 | FW46 | World Events | Town: Killer On The Loose |
FL03 | FW47 | World Events | Town: Market Panic |
FL03 | FW48 | World Events | Town: Mysterious Illness |
FL03 | FW49 | World Events | Town: Sink-Hole |
FL03 | FW50 | World Events | Town: Thieves on the Prowl |
FL03 | FW51 | World Events | Town: Visiting Charlatan |
FL03 | FW52 | World Events | Town: Witch Hunt |
FL32|FL38 | FE01 | Off-Road | Antidote |
FL32|FL38 | FE02 | Off-Road | The Glade |
FL32|FL38 | FE03 | Off-Road | Campfire |
FL32|FL38 | FE04 | Off-Road | The Cottage |
FL32|FL38 | FE05 | Off-Road | Poppet |
FL32|FL38 | FE01 | Road | Day(Peddler) | Night(Crossroads) |
FL32|FL38 | FE02 | Road | Day(The Crone) | Night(The Fool) |
FL32|FL38 | FE03 | Road | Day(Escort) | Night(The Drunkard) |
FL32|FL38 | FE04 | Road | Day(Here Kitty Kitty) | Night(Howls) |
FL32|FL38 | FE05 | Road | Day(Funeral) | Night(Love Letter) |
FL50 | FS01 | Off-Road | Grit |
FL50 | FS02 | Off-Road | Fairy Ring |
FL50 | FS03 | Off-Road | Mud |
FL50 | FS04 | Off-Road | Road Less Traveled |
FL50 | FS05 | Off-Road | Waves |
FL50 | FS06 | Off-Road | Crossing |
FL50 | FS07 | Off-Road | Crossroads |
FL50 | FS08 | Off-Road | Covered Bridge |
FL50 | FS09 | Off-Road | Fortress |
FL50 | FS10 | Off-Road | Homestead |
FL50 | FS11 | Off-Road | Deluge |
FL50 | FS12 | Off-Road | Dasha |
FL50 | FS13 | Off-Road | Repose |
FL50 | FS14 | Off-Road | Gateway |
FL50 | FS15 | Off-Road | Blocked |
FL50 | FS01 | Road | Day(Glimmer) | Night (Broken Down) |
FL50 | FS02 | Road | Day(Glitter) | Night (Dinner) |
FL50 | FS03 | Road | Day(Feral) | Night (Swamp) |
FL50 | FS04 | Road | Day(Wedding) | Night (The Curio) |
FL50 | FS05 | Road | Day(The Cup) | Night (In the Bog) |
FL50 | FS06 | Road | Day(Oasis) | Night (Sentinel) |
FL50 | FS07 | Road | Day(Lightning) | Night (Mouth of Darkness) |
FL50 | FS08 | Road | Day(A Basket) | Night (Drought) |
FL50 | FS09 | Road | Day(Gatekeeper) | Night (Watched) |
FL50 | FS10 | Road | Day(The Bazaar) | Night (The Pasture) |
FL50 | FS11 | Road | Day(Present) | Night (Chicken Thief) |
FL50 | FS12 | Road | Day(Treasure) | Night (Mausoleum) |
FL50 | FS13 | Road | Day(Wellspring) | Night (Exposed) |
FL50 | FS14 | Road | Day(Sandstorm) | Night (Treacherous) |
FL50 | FS15 | Road | Day(Distress) | Night (Baying) |
FL50 | FS16 | Road | Day(Respite) | Night (Phantasma) |
FL50 | FS17 | Road | Day(Reading) | Night (Meeting) |
FL50 | FS18 | Road | Day(Augur) | Night (Solo Encounter) |
FL50 | FS19 | Road | Day(Deep Slumber) | Night (Warrior) |
FL50 | FS20 | Road | Day(The Sage) | Night (Wildling) |
FL50 | FS21 | Road | Day(Dolly) | Night (Locked) |
FL50 | FS22 | Road | Day(Duo) | Night (Bestiary) |
FL50 | FS23 | Road | Day(Haunt) | Night (Thief) |
FL50 | FS24 | Road | Day(Ally) | Night (The Physician) |
FL50 | FS25 | Road | Day(Gristmill) | Night (Windmill) |
FL50 | FS01 | Town | Thoroughfare (Pickpocket ) | Back Alley (Mugged) |
FL50 | FS02 | Town | Thoroughfare (Wanted ) | Back Alley (The Boss) |
FL50 | FS03 | Town | Thoroughfare (Close Call ) | Back Alley (Spare Change) |
FL50 | FS04 | Town | Thoroughfare (Roadblock ) | Back Alley (Scales and Fish Guts) |
FL50 | FS05 | Town | Thoroughfare (Flower and a Smile ) | Back Alley (Two Roads) |
FL50 | FS06 | Town | Thoroughfare (High Lord ) | Back Alley (Brawl) |
FL50 | FS07 | Town | Thoroughfare (Festival ) | Back Alley (Young Lord) |
FL50 | FS08 | Town | Thoroughfare (The Attic ) | Back Alley (Hidden Treasure) |
FL50 | FS09 | Town | Thoroughfare (Masquerade ) | Back Alley (Tent Town) |
FL50 | FS10 | Town | Thoroughfare (Canopy ) | Back Alley (Shindig) |
FL50 | FS11 | Town | Thoroughfare (In the Cut ) | Back Alley (Caravan) |
FL50 | FS12 | Town | Thoroughfare (Toasted ) | Back Alley (Metalwork) |
FL50 | FS13 | Town | Thoroughfare (Stitched ) | Back Alley (Mausoleum) |
FL50 | FS14 | Town | Thoroughfare (Polished Gleam ) | Back Alley (The Hut) |
FL50 | FS15 | Town | Thoroughfare (Court ) | Back Alley (The Highway) |
FL50 | FS16 | Town | Thoroughfare (Security ) | Back Alley (Unify) |
FL50 | FS17 | Town | Thoroughfare (Guild ) | Back Alley (Inspect) |
FL50 | FS18 | Town | Thoroughfare (Abandoned ) | Back Alley (Innocent?) |
FL50 | FS19 | Town | Thoroughfare (Contaminated ) | Back Alley (Intrigue) |
FL50 | FS20 | Town | Thoroughfare (Storm ) | Back Alley (Mist) |
FL50 | FS21 | Town | Thoroughfare (Closed ) | Back Alley (Exorcism) |
FL50 | FS22 | Town | Thoroughfare (Sale ) | Back Alley (Under Construction) |
FL50 | FS23 | Town | Thoroughfare (The Bishop ) | Back Alley (No Admittance) |
FL50 | FS24 | Town | Thoroughfare (Auction ) | Back Alley (Fleabottom Flea Market) |
FL50 | FS25 | Town | Thoroughfare (Traveling Circus ) | Back Alley (Escaped) |
FL50 | FS26 | Town | Thoroughfare (Slaver ) | Back Alley (Rat Plague) |
FL50 | FS27 | Town | Thoroughfare (Domination ) | Back Alley (Deluge) |
FL50 | FS28 | Town | Thoroughfare (Antique ) | Back Alley (Wreckage) |
FL50 | FS29 | Town | Thoroughfare (Corrupted ) | Back Alley (Stakes) |
FL50 | FS30 | Town | Thoroughfare (Lockdown ) | Back Alley (Befouled) |
FL50 | FS31 | Town | Thoroughfare (Villain ) | Back Alley (Impostors ) |
FL50 | FS32 | Town | Thoroughfare (Cellar ) | Back Alley (Suspicion) |
FL50 | FS33 | Town | Thoroughfare (Protection ) | Back Alley (Blight) |
FL50 | FS34 | Town | Thoroughfare (Pervade ) | Back Alley (Permeate) |
FL50 | FS35 | Town | Thoroughfare (Shipment ) | Back Alley (Troubled Tinker) |
FL50 | FS36 | Town | Thoroughfare (Burglary ) | Back Alley (The Drop) |
FL50 | FS37 | Town | Thoroughfare (Cult ) | Back Alley (Thugs) |
FL50 | FS38 | Town | Thoroughfare (Hide and Seek ) | Back Alley (Homeless) |
FL50 | FS39 | Town | Thoroughfare (Kitty ) | Back Alley (Snatcher) |
FL50 | FS40 | Town | Thoroughfare (Feud ) | Back Alley (Lost) |
FL50 | FS41 | Town | Thoroughfare (Craft ) | Back Alley (Helping Hand) |
FL50 | FS42 | Town | Thoroughfare (Lore ) | Back Alley (Refuse) |
FL50 | FS43 | Town | Thoroughfare (Rescue ) | Back Alley (Trapped) |
FL50 | FS44 | Town | Thoroughfare (Open Door ) | Back Alley (Healer) |
FL50 | FS45 | Town | Thoroughfare (Love ) | Back Alley (Passage) |
FL50 | FS46 | Town | Thoroughfare (Proclamation ) | Back Alley (Invitation) |
FL50 | FS47 | Town | Thoroughfare (Wash ) | Back Alley (Barren) |
FL50 | FS48 | Town | Thoroughfare (Produce ) | Back Alley (Visitors) |
FL50 | FS49 | Town | Thoroughfare (Puppy ) | Back Alley (Hosts) |
FL50 | FS50 | Town | Thoroughfare (Playing Games ) | Back Alley (Furry Fury) |
FL50 | FS01 | Rumors | The Blighted |
FL50 | FS02 | Rumors | House of Despair |
FL50 | FS03 | Rumors | Death and Decay |
FL50 | FS04 | Rumors | Spice Tower |
FL50 | FS05 | Rumors | Heavy Footfalls Below |
FL50 | FS06 | Rumors | A Woman for All Ages |
FL50 | FS07 | Rumors | Archery contest |
FL50 | FS08 | Rumors | Fire in the Town! |
FL50 | FS09 | Rumors | Stained Glass |
FL50 | FS10 | Rumors | Luck of the Die |
FL50 | FS11 | Rumors | A Haven from Gloom |
FL50 | FS12 | Rumors | Sunken Inn |
FL50 | FS13 | Rumors | The Missing Party |
FL50 | FS14 | Rumors | A Tale of Honor |
FL50 | FS15 | Rumors | Hidden Knowledge |
FL50 | FS16 | Rumors | Mummified Demigod |
FL50 | FS17 | Rumors | Eastern warband |
FL50 | FS18 | Rumors | Gorans Upheaval |
FL50 | FS19 | Rumors | The Herd |
FL50 | FS20 | Rumors | Nox Morbus |
FL50 | FS21 | Rumors | Sunken Treasure! |
FL50 | FS22 | Rumors | Caravan of Cannibals |
FL59 | SP01 | Rumors | Lair of the Vine Witch |
FL59 | SP02 | Rumors | Ward of the Ever Fiend |
FL59 | SP03 | Rumors | Stain of the Standing Stones |
FL59 | SP04 | Rumors | Scourge of Enchantment |
Map Tiles
Code | card# | side | Name | Dimensions | Biome |
---|---|---|---|---|---|
FL01|FL31 | FC01a | a | Farm | 10x10 | Rural |
FL01|FL31 | FC01b | b | Cemetery | 10x10 | Wasteland |
FL01|FL31 | FC02a | a | Large Cavern | 10x10 | Dungeon |
FL01|FL31 | FC02b | b | Forest Path | 10x10 | Wilderness |
FL01|FL31 | FC03a | a | Forest Clearing | 10x10 | Wilderness |
FL01|FL31 | FC03b | b | Earthen Passage | 10x10 | Dungeon |
FL01|FL31 | FC04a | a | Great Hall | 10x10 | Dwelling |
FL01|FL31 | FC04b | b | Chapel | 10x10 | Dwelling |
FL01|FL31 | FC05a | a | Open Road | 10x10 | Rural |
FL01|FL31 | FC05b | b | Alchemist's Laboratory | 10x10 | Dwelling |
FL01|FL31 | FC06a | a | Road to Building | 10x10 | Rural |
FL01|FL31 | FC06b | b | Marsh | 10x10 | Wilderness |
FL01|FL31 | FC07a | a | Standing Stones | 10x10 | Special |
FL01|FL31 | FC07b | b | Tomb | 10x10 | Dungeon |
FL01|FL31 | FC08a | a | Circular Tomb | 10x10 | Dungeon |
FL01|FL31 | FC08b | b | Dungeon | 10x10 | Dungeon |
FL01|FL31 | FC09a | a | Spirit World | 10x10 | Wasteland |
FL01|FL31 | FC09b | b | Tower Top | 10x10 | Dwelling |
FL01|FL31 | FC10a | a | Castle Grounds | 10x10 | Dwelling |
FL01|FL31 | FC10b | b | Cave Tunnels | 10x10 | Dungeon |
FL02|FL32 | FE01a | a | Tavern | 10x10 | Town |
FL02|FL32 | FE01b | b | Bone Isle - Graveyard | 10x10 | Wasteland |
FL02|FL32 | FE02a | a | Great Foyer stair Case | 10x10 | Town |
FL02|FL32 | FE02b | b | Mainland - Dock | 10x10 | Water |
FL02|FL32 | FE03a | a | General Store | 10x10 | Town |
FL02|FL32 | FE03b | b | Bone Isle - Graveyard Showdown | 10x10 | Wasteland |
FL02|FL32 | FE04a | a | Cellar | 10x10 | Town |
FL02|FL32 | FE04b | b | Bone Isle - Dock | 10x10 | Water |
FL02|FL32 | FE05a | a | Crematorium | 10x10 | Town |
FL02|FL32 | FE05b | b | Forested Woodlands | 10x10 | Wilderness |
FL02|FL32 | FE06a | a | Great Ball room | 10x10 | Town |
FL02|FL32 | FE06b | b | Forest Cottage | 10x10 | Wilderness |
FL02|FL32 | FE07a | a | Town Square | 10x10 | Town |
FL02|FL32 | FE07b | b | Sewer Tunnels | 10x10 | Town |
FL02|FL32 | FE08a | a | Town Street | 10x10 | Town |
FL02|FL32 | FE08b | b | Sewer Dead End | 10x10 | Town |
FL02|FL32 | FE09a | a | Woodmother's Entrance | 10x10 | Wilderness |
FL02|FL32 | FE09b | b | Flaming Crevasse #1 | 10x10 | Wilderness |
FL02|FL32 | FE10a | a | Woodmother's Palace | 10x10 | Wilderness |
FL02|FL32 | FE10b | b | Flaming Crevasse #2 | 10x10 | Wilderness |
FL02|FL32 | FE11a | a | Entrance to Underworld | 10x10 | Dungeon |
FL02|FL32 | FE11b | b | Eqyptian Crumbling Room | 10x10 | Dungeon |
FL02|FL32 | FE12a | a | Lava Bridge | 10x10 | Dungeon |
FL02|FL32 | FE12b | b | Eqyptian Great Hall#1 | 10x10 | Dungeon |
FL02|FL32 | FE13a | a | Underworld cavern | 10x10 | Dungeon |
FL02|FL32 | FE13b | b | Eqyptian Great Hall#2 | 10x10 | Dungeon |
FL02|FL32 | FE14a | a | Lava Throne | 10x10 | Dungeon |
FL02|FL32 | FE14b | b | Egyptian Burial Room | 10x10 | Dungeon |
FL02|FL32 | TT01a | a | Master Bedroom | 6x10 | Dwelling |
FL02|FL32 | TT01b | b | Barracks | 6x10 | Dungeon |
FL02|FL32 | TT02a | a | Kitchen | 6x10 | Dwelling |
FL02|FL32 | TT02b | b | Workshop | 6x10 | Dungeon |
FL02|FL32 | TT03a | a | Hallway (Statues) | 3x10 | Dwelling |
FL02|FL32 | TT03b | b | Chasm Bridge | 3x10 | Dungeon |
FL02|FL32 | TT04a | a | Hallway (Books) | 3x10 | Dwelling |
FL02|FL32 | TT04b | b | Mysterious Hallway | 3x10 | Dungeon |
FL02|FL32 | TT05a | a | Dining Room | 6x6 | Dwelling |
FL02|FL32 | TT05b | b | Guard Post | 6x6 | Dungeon |
FL02|FL32 | TT06a | a | Kitchen | 6x6 | Dwelling |
FL02|FL32 | TT06b | b | Shrine | 6x6 | Dungeon |
FL02|FL32 | TT07a | a | Entrance | 3x6 | Dwelling |
FL02|FL32 | TT07b | b | Secret Passage | 3x6 | Dungeon |
FL02|FL32 | TT08a | a | Sitting Room | 3x6 | Dwelling |
FL02|FL32 | TT08b | b | Trapped Hallway | 3x6 | Dungeon |
FL02|FL32 | TT09a | a | Bedroom | 3x6 | Dwelling |
FL02|FL32 | TT09b | b | Crypt | 3x6 | Dungeon |
FL02|FL32 | TT10a | a | Storage Room | 3x6 | Dwelling |
FL02|FL32 | TT10b | b | Vault | 3x6 | Dungeon |
FL50 | FS01a | a | Cutthroat Camp | 10x10 | Outside |
FL50 | FS02b | b | Urban 1 Rooftops 1 | 10x10 | Urban |
FL50 | FS03a | a | Gypsy Camp | 10x10 | Outside |
FL50 | FS04b | b | Urban 2 Chapel/Jail/Tavern | 10x10 | Urban |
FL50 | FS05a | a | Desert Wastes | 10x10 | Outside |
FL50 | FS06b | b | Urban 3 Inn/Stables | 10x10 | Urban |
FL50 | FS07a | a | Inner Chasm | 10x10 | Outside |
FL50 | FS08b | b | Urban 4 Rooftops 2 | 10x10 | Urban |
FL50 | FS09a | a | Sewer Pipes | 10x10 | Dungeon |
FL50 | FS10b | b | Urban 5 Apothecary/Physician | 10x10 | Urban |
FL50 | FS11a | a | Sewer Deader End | 10x10 | Dungeon |
FL50 | FS12b | b | Urban 6 Tinker/Market | 10x10 | Urban |
FL50 | FS13a | a | Ship Bow | 10x10 | Outside |
FL50 | FS14b | b | Mirror Room | 10x10 | Dungeon |
FL50 | FS15a | a | Ship Aft | 10x10 | Outside |
FL50 | FS16b | b | Luna Surface | 10x10 | Outside |
FL50 | FS17a | a | Spire Progression Tracker | 10x10 | Outside |
FL50 | FS18b | b | Underwater Coral Palace | 10x10 | Outside |
FL50 | FS19a | a | Spire Hall | 10x10 | Dungeon |
FL50 | FS20b | b | Fey Entrance | 10x10 | Outside |
FL50 | FS21a | a | Spire Sanctum | 10x10 | Dungeon |
FL50 | FS22b | b | Fey Marble Temple | 10x10 | Outside |
Prayers/Rituals/Tarot
Code | card# | Deck | Name | Check |
---|---|---|---|---|
FL01|FL31 | FC01 | Prayers | Banishment | Faith 9 |
FL01|FL31 | FC02 | Prayers | Exorcise Evil | Faith 9 |
FL01|FL31 | FC03 | Prayers | Boundless Faith | Faith 7 |
FL01|FL31 | FC04 | Prayers | From the Brink | Faith 8/10 |
FL01|FL31 | FC05 | Prayers | Healing Surge | Faith 8 |
FL01|FL31 | FC06 | Prayers | Heaven's Light | Faith 9 |
FL01|FL31 | FC07 | Prayers | Holy Crusade | Faith 7 |
FL01|FL31 | FC08 | Prayers | Out of Body | Faith 9 |
FL01|FL31 | FC09 | Prayers | Purify Body | Faith 7 |
FL01|FL31|FL38 | FC10|FC10* | Prayers | Soul Cleanse | Faith 8 |
FL01|FL31 | FC01 | Rituals | Arcane Ward | Occult 7 |
FL01|FL31 | FC02 | Rituals | Cloak of the Wind | Occult 7 |
FL01|FL31 | FC03 | Rituals | Disorientation | Occult 8 |
FL01|FL31 | FC04 | Rituals | Energy Flux | Occult 9 |
FL01|FL31 | FC05 | Rituals | Enthrall | Occult 9 |
FL01|FL31 | FC06 | Rituals | From Beyond | Occult 8 |
FL01|FL31 | FC07 | Rituals | Oblivion | Occult 10 |
FL01|FL31 | FC08 | Rituals | Tame the Wild | Occult 9 |
FL01|FL31 | FC09 | Rituals | Time Stop | Occult 9 |
FL01|FL31 | FC10 | Rituals | Weakness | Occult 8 |
FL01|FL31 | FC01 | Tarot | The Hermit | IX |
FL01|FL31 | FC02 | Tarot | The Chariot | VII |
FL01|FL31 | FC03 | Tarot | Death | XIII |
FL01|FL31 | FC04 | Tarot | The Hanged Man | XII |
FL01|FL31 | FC05 | Tarot | Judgement | XX |
FL01|FL31 | FC06 | Tarot | The Empress | III |
FL01|FL31 | FC07 | Tarot | Wheel of Fortune | X |
FL01|FL31 | FC08 | Tarot | The Fool | O |
FL50 | FS01 | Prayers | Call of the Guardian | Faith 7 |
FL50 | FS02 | Prayers | Epicenter of Power | Faith 8 |
FL50 | FS03 | Prayers | Expulsion From Limbo | Faith 8 |
FL50 | FS04 | Prayers | Lightning Hammer | Faith 8 |
FL50 | FS05 | Prayers | Shield of Light | Faith 9 |
FL50 | FS06 | Prayers | Unchaining | Faith 8 |
FL50 | FS01 | Rituals | Bolt of the Green Knight | Occult 8 |
FL50 | FS02 | Rituals | Gaeas Summoning | Occult 7 |
FL50 | FS03 | Rituals | Path of Shades | Occult 9 |
FL50 | FS04 | Rituals | Shield of Shades | Occult 8 |
FL50 | FS05 | Rituals | Shudder Blade | Occult 7 |
FL50 | FS06 | Rituals | Wraithform | Occult 9 |
Initiative & Foe Tactics
Code | card# | Deck | Name |
---|---|---|---|
FL50 | FS01 | Initiative | Accurate Aim |
FL50 | FS02 | Initiative | Battle Recovery |
FL50 | FS03 | Initiative | Berserker |
FL50 | FS04 | Initiative | Counter-Strike |
FL50 | FS05 | Initiative | Defensive Stance |
FL50 | FS06 | Initiative | Flanking |
FL50 | FS07 | Initiative | Fleet of Foot |
FL50 | FS08 | Initiative | Fluidity |
FL50 | FS09 | Initiative | Rusty Blades |
FL50 | FS10 | Initiative | Savage Strike |
FL50 | FS11 | Initiative | Sneak Attack |
FL50 | FS12 | Initiative | Stabilize |
FL50 | FS01 | Foe Tactics | Coordinated Attack |
FL50 | FS02 | Foe Tactics | Dead Zone |
FL50 | FS03 | Foe Tactics | Dominator |
FL50 | FS04 | Foe Tactics | Double-Strike |
FL50 | FS05 | Foe Tactics | Frenzy |
FL50 | FS06 | Foe Tactics | Jailor |
FL50 | FS07 | Foe Tactics | Murderous |
FL50 | FS08 | Foe Tactics | Reinforced |
FL50 | FS09 | Foe Tactics | Resourceful |
FL50 | FS10 | Foe Tactics | Stealthy |
FL50 | FS11 | Foe Tactics | Surprise |
FL50 | FS12 | Foe Tactics | Vicious Threat |
set | pg/card | old | new |
---|---|---|---|
FL39 | EQ97-EQ104 | Woodsman cards, steel shielf of witch hunter | never printed, missing from deck. (see future ks update for how we are handling this). |
FL39 | EQ85 | blessed bolts, wrong price: 20 coins | 25 coins |
FL39 | EQ87 | write of capture, wrong price: 45 coins | 100 coins |
FL39 | EQ04 | bone dice, wrong price: 50 coin | 60 coins |
FL39 | EQ24 | high boots, wrong price: 50 coins | 45 coins |
FL02|FL32 | FE01 | Abyssinian Cat | Cat does not abandon the character when in ghost form. |
FL04 | FL04 | clarification: Recipes do not take up one of the eight available inventory slots | |
FL35 | story I | Missing Map Setup graphic for final fight. See: | revised pdf |
FL32 | pg 18 | spear of lu missing default dmg, should say | 1d6+2, +5 Might, RANGE 2, Light Source. EXHAUST: Lightning Bolt - BURST d6 Damage, RANGE 3. [2 HAND/ Weaponry] |
FL01|FL31 | OR$FC03 | Choice One Failure: skirmish with a wretched hag. | should be Strega. |
FL32 | pg 91 | B3 Artifacts (16) | Should be 24. 12 story, 12 dark artifacts. |
FL50 | back cover | x40 Status Tokens (neg)(Foe) | Should be x20 |